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IntotheWild
- Posts: 15
- Joined: Fri Aug 21, 2015 12:16 pm
Re: Ender Client
thanks a lot for your work man... will you add * always day as an option ?
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Ender Client
EnderWiggin wrote:Why would you need that?Granger wrote:I would like it if ctrl+1 and ctrl+2 would act like left-click on the two corresponding hand slots.
To reducing mouse movement when exchanging items:
instead of
position mouse over hand, click, position mouse over inventory item, click, position mouse over hand, click
do
hotkey, position mouse over inventory item, click, hotkey
To reduce mouse movement when eg. filling buckets:
instead of
position mouse over hand, click, position mouse over world object, click, position mouse over hand, click
do
hotkey, position mouse over world object, click, hotkey
and you could hotkey while moving the mouse over to the target item/object.
This will be convenient because it cuts down on mouse targeting, is less clicky (my mouse hand starts to hurt when playing for a while) and saves time.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Ender Client
Updated client. Added account storing. Accounts are stored in accounts.json as account name and cookie. No actual password is stored. You can move accounts.json to new PC and login in 1 click. If ypu suspect someone got hold of your cookies you can press forget and login again manually to generate new cookie and invalidate all others.
OK, I'll think about it.Granger wrote:To reducing mouse movement when exchanging items:
To reduce mouse movement when eg. filling buckets:
This will be convenient because it cuts down on mouse targeting, is less clicky (my mouse hand starts to hurt when playing for a while) and saves time.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Ender Client
EnderWiggin wrote:OK, I'll think about it.
Thank you.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Ender Client
client updated. added slider to brighten view. Fixed mapping session detection.
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epriham
- Posts: 35
- Joined: Wed Mar 07, 2012 12:58 am
Re: Ender Client
okay, so am i doing something wrong here? i open the .rar with java, and it opens to update and finishes, but the game never opens after the download goes away. not sure if windows 8 is the problem or if im just having a blonde moment. Any help would be appreciated, thanks!
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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Ender Client
Do you happen to have integrated intel video card?epriham wrote:okay, so am i doing something wrong here? i open the .rar with java, and it opens to update and finishes, but the game never opens after the download goes away. not sure if windows 8 is the problem or if im just having a blonde moment. Any help would be appreciated, thanks!
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epriham
- Posts: 35
- Joined: Wed Mar 07, 2012 12:58 am
Re: Ender Client
EnderWiggin wrote:Do you happen to have integrated intel video card?epriham wrote:okay, so am i doing something wrong here? i open the .rar with java, and it opens to update and finishes, but the game never opens after the download goes away. not sure if windows 8 is the problem or if im just having a blonde moment. Any help would be appreciated, thanks!
i cant remember if i do or not, although it should be defaulting into my Nvidia 660ti
edit: only my 660 TI displays under display adapters, so no, no intergrated graphics card as far as i am aware anyways.
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painhertz
- Posts: 6185
- Joined: Sat Jan 22, 2011 2:07 am
- Website: Http://www.noneyafuckinbusyness.com
- Yahoo Messenger: chaosovum
- Location: Louisiana
Re: Ender Client
Is there a scalable mini map yet?
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