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smileyguy4you
- Posts: 378
- Joined: Sun Sep 05, 2010 6:00 pm
timers on steel
Could the amount of coal put in the crucible allow for a bit more time? the 8 hours makes it pretty hard to get a full nights sleep. 
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shubla
- Posts: 13041
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- Location: Finland
Re: timers on steel

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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czaper2
- Posts: 389
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VDZ
- Posts: 2766
- Joined: Sun Jul 17, 2011 2:27 am
Re: timers on steel
They reduced it further? I already wasn't planning to make any with the bullshit 12 hour timer (especially now that Crossroads are no longer a necessity), but seriously. Can't they make it harder in other ways, like reducing its quality if it's not attended to in time, or making the process take longer if you take more than 8 hours per refuel? It's way too harsh on hermits, and at 8 hours per refuel it's plain impossible.
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Vigilance
- Posts: 3561
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Re: timers on steel
Good. Steel should be a valuable resource requiring a stupid amount of effort to put in.VDZ wrote:They reduced it further? I already wasn't planning to make any with the bullshit 12 hour timer (especially now that Crossroads are no longer a necessity), but seriously. Can't they make it harder in other ways, like reducing its quality if it's not attended to in time, or making the process take longer if you take more than 8 hours per refuel? It's way too harsh on hermits, and at 8 hours per refuel it's plain impossible.
Beats the shit out of it being just another stupid timer you get to ignore 99% of the time.

"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
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Sevenless
- Posts: 7704
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- Location: Canada
Re: timers on steel
Well now. Eight hours is a bit draconian.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Vigilance
- Posts: 3561
- Joined: Fri May 21, 2010 9:30 pm
- Location: fog of irrelevancy
Re: timers on steel
It's perfect time if you have two people on rotation. Even if you just have your own self doing it, it's not impossible to manage. The day steel becomes something the average person can (easily) make is the day the game dies.Sevenless wrote:Well now. Eight hours is a bit draconian.

"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
http://i.imgur.com/5cQiL.png http://i.imgur.com/lYyAA.png
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: timers on steel
The requirements should be based on effort as opposed to bizarre time requirements though. Everyone should have equal opportunity to make steel despite their sleep schedule/work schedule. There's other ways to make it difficult to craft.Vigilance wrote:It's perfect time if you have two people on rotation. Even if you just have your own self doing it, it's not impossible to manage. The day steel becomes something the average person can (easily) make is the day the game dies.Sevenless wrote:Well now. Eight hours is a bit draconian.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: timers on steel
Equaöity in haven is no go. Some can play. 8 hours a day some only. 20 minä.Sevenless wrote:The requirements should be based on effort as opposed to bizarre time requirements though. Everyone should have equal opportunity to make steel despite their sleep schedule/work schedule. There's other ways to make it difficult to craft.Vigilance wrote:It's perfect time if you have two people on rotation. Even if you just have your own self doing it, it's not impossible to manage. The day steel becomes something the average person can (easily) make is the day the game dies.Sevenless wrote:Well now. Eight hours is a bit draconian.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
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Vigilance
- Posts: 3561
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Re: timers on steel
Not necessarily, without making it impossible to craft en masse the way certain factory-steelworkers that you and I both know do. I adamantly think it is a perfectly fine system.Sevenless wrote:I'm a giant carebear. Everyone should have equal opportunity to make steel despite their sleep schedule/work schedule. There's other ways to make it difficult to craft.
Perfect. If you set up right, you only need about 20 minutes a day, maybe an hour maximum, to fuel your steel.shubla wrote: Equaöity in haven is no go. Some can play. 8 hours a day some only. 20 minä.

"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
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