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_Gunnar
- Posts: 1430
- Joined: Thu Dec 22, 2011 1:15 pm
Destroy animation with sledge
Looks like the hearthling is hitting the object with the side of the sledge. Now my character may be a cheese-infused gorilla but he's not that stupid, surely...

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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Destroy animation with sledge
I thought that as well, the animation is just pushing the handle in to something.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Destroy animation with sledge
Yeah.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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banok
- Posts: 696
- Joined: Tue Jan 26, 2010 3:59 am
- Location: Homeless by choice
Re: Destroy animation with sledge
There are more important animations missing, like you know even a generic "I am using an attack in combat" animation.
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CloudJhi
- Posts: 456
- Joined: Thu Aug 09, 2012 11:06 am
- Location: The Pearl of the Orient
Re: Destroy animation with sledge
+1 fix it for battleaxe too
Looks weird when I mine through walls with it.
Looks weird when I mine through walls with it.
W3 to W6 - Blockland. Special mentions: New Avalon, Tarn of Hotdog, Red October.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.
W7 - Elvenia, til we all got lazy.
W8 - Cult of R'lyeh, til the deeps called us back.
W9 - Tartarus, til death/wizards came for the land itself.
W10 - ???, ruined and forgotten.