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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
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iamah
- Posts: 46
- Joined: Thu Apr 18, 2013 11:11 pm
Re: Ender Client
thanks for the brightness option, i don't have the best vision, text and icons are too small for me, but the brightness control helped a lot
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greenfingers85
- Posts: 37
- Joined: Wed Nov 19, 2014 9:35 pm
Re: Ender Client
Keep getting logged out every few mins , but seems to be fine on standard client. any ideas?
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Granny
- Posts: 299
- Joined: Thu Sep 13, 2012 7:17 pm
Re: Ender Client
I am missing the button for "drop everything", from inventory or open chest etc. Or maybe it is there and I have not figured out where yet...
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Bowshot125
- Posts: 1045
- Joined: Tue Jun 26, 2012 12:31 pm
- Location: In tanning fluid limbo
Re: Ender Client
Ender, could you possibly look into getting the right click take/deposit all system from Minion? His client seems to be dead and I have to switch between Ender & Minion because of this. Or is it already in and I just don't know the controls?
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ReDll
- Posts: 113
- Joined: Mon Mar 22, 2010 12:47 pm
Re: Ender Client
Bowshot125 wrote:Ender, could you possibly look into getting the right click take/deposit all system from Minion? His client seems to be dead and I have to switch between Ender & Minion because of this. Or is it already in and I just don't know the controls?
Ctrl + Shift + Left click transfer items with same name ( from higher Q to low, right click - from low Q to hight)
Hope it'll help you.
Ctrl + LClick drop all of the same kind on a floor.
God is real, unless defined as integer.
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Tony8800
- Posts: 1
- Joined: Thu Jan 14, 2016 4:37 pm
Re: Ender Client
Ender, yours is the only client I have used for 2 or 3 worlds, keep up the good work!
I have noticed every time you update the client, it displays the change log. Problem is, every change the launcher downloads the same OLD changelog.txt, with a new file date, but with no new information added! If you don't want to publish the change log any more, that's OK, but I don't want to keep seeing the same old data. I would prefer seeing what changed each update if you are willing. Thanks!
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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Ender Client
Client updated :
- updated gob path config with entries for moose and some vehicles (cart, plow, ram, wagon, wheelbarrow)
- added ability to display radius of mine supports, beehives and troughs toggle in options (Display->Show object radius) or with ALT+R
If changelog is shown, but with no new text - it probably means I've just merged loftar's changes and added nothing more. So no real need to update changelog. It is shown because check to see if client needs to show changelog is rather simplistic - it just checks client date and if it is newer - shows changelog. I may in the future update changelock with text saying that it was just a merge with loftar.Tony8800 wrote:I have noticed every time you update the client, it displays the change log. Problem is, every change the launcher downloads the same OLD changelog.txt, with a new file date, but with no new information added! If you don't want to publish the change log any more, that's OK, but I don't want to keep seeing the same old data. I would prefer seeing what changed each update if you are willing. Thanks!
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Paultd4
- Posts: 5
- Joined: Sun Jan 17, 2016 6:10 pm
Re: Ender Client
I get an error on some rocky mountain terrain and can't even log on again. I think it has to do with the client.
haven.Defer$DeferredException: java.lang.ArrayIndexOutOfBoundsException: -1
at haven.Defer$Future.get(Defer.java:168)
at haven.MCache$Grid.getcut(MCache.java:188)
at haven.MCache.getcut(MCache.java:435)
at haven.MCache.reqarea(MCache.java:590)
at haven.MapView.draw(MapView.java:958)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.GameUI.draw(GameUI.java:744)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.RootWidget.draw(RootWidget.java:108)
at haven.UI.draw(UI.java:143)
at haven.HavenPanel.rootdraw(HavenPanel.java:302)
at haven.HavenPanel.run(HavenPanel.java:547)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ArrayIndexOutOfBoundsException: -1
at haven.resutil.Ridges.connect(Ridges.java:292)
at haven.resutil.Ridges.modelcomplex(Ridges.java:574)
at haven.resutil.Ridges.model(Ridges.java:610)
at haven.resutil.TerrainTile$RidgeTile.model(TerrainTile.java:377)
at haven.MapMesh.build(MapMesh.java:306)
at haven.MCache$Grid$1.call(MCache.java:225)
at haven.MCache$Grid$1.call(MCache.java:220)
at haven.Defer$Future$1.run(Defer.java:139)
at java.security.AccessController.doPrivileged(Native Method)
at haven.Defer$Future.run(Defer.java:138)
at haven.Defer$Worker.run(Defer.java:224)
I can log in with the vanilla client
haven.Defer$DeferredException: java.lang.ArrayIndexOutOfBoundsException: -1
at haven.Defer$Future.get(Defer.java:168)
at haven.MCache$Grid.getcut(MCache.java:188)
at haven.MCache.getcut(MCache.java:435)
at haven.MCache.reqarea(MCache.java:590)
at haven.MapView.draw(MapView.java:958)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.GameUI.draw(GameUI.java:744)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.RootWidget.draw(RootWidget.java:108)
at haven.UI.draw(UI.java:143)
at haven.HavenPanel.rootdraw(HavenPanel.java:302)
at haven.HavenPanel.run(HavenPanel.java:547)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ArrayIndexOutOfBoundsException: -1
at haven.resutil.Ridges.connect(Ridges.java:292)
at haven.resutil.Ridges.modelcomplex(Ridges.java:574)
at haven.resutil.Ridges.model(Ridges.java:610)
at haven.resutil.TerrainTile$RidgeTile.model(TerrainTile.java:377)
at haven.MapMesh.build(MapMesh.java:306)
at haven.MCache$Grid$1.call(MCache.java:225)
at haven.MCache$Grid$1.call(MCache.java:220)
at haven.Defer$Future$1.run(Defer.java:139)
at java.security.AccessController.doPrivileged(Native Method)
at haven.Defer$Future.run(Defer.java:138)
at haven.Defer$Worker.run(Defer.java:224)
I can log in with the vanilla client
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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Ender Client
Client updated:
- merged loftar's code
- radar icons now always show resource name in tooltip if shift is pressed
- fixed radar icons for ores showing as rocks
- added stalagmites to radar rocks category. Delete radar.xml in client folder and restart client to see it.
- added item filtering. Use ALT+F to open filter window and type queries in it. More details on client GitHub WIKI
Should be fixed now.Paultd4 wrote:I get an error on some rocky mountain terrain and can't even log on again. I think it has to do with the client.I can log in with the vanilla client