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Deswagcration
- Posts: 20
- Joined: Sun Apr 05, 2015 11:46 pm
Re: Game Development: The Danger Zone
Not sure if i should be posting this here, or in the bug report section, but apparently my chars seem to be able to use buckets as ropes now when interacting with animals, they dont fill with milk, rather they leash their target as if its a rope. I can fill them with milk by barrel tho :<
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: The Danger Zone
Bugs introduced with an update can certainly be pointed out in the update thread. That particular one has been reported here as well, however.Deswagcration wrote:Not sure if i should be posting this here, or in the bug report section, but apparently my chars seem to be able to use buckets as ropes now when interacting with animals, they dont fill with milk, rather they leash their target as if its a rope. I can fill them with milk by barrel tho :<
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Gordon
- Posts: 57
- Joined: Sun Oct 10, 2010 8:13 am
Re: Game Development: The Danger Zone
How about you guys make that the ram's hitbox is removed while it is industractible? So you could walk through it.
That would remove such a thing as gate blocking with rams and other stupid things
That would remove such a thing as gate blocking with rams and other stupid things
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pietin2
- Posts: 184
- Joined: Fri Jan 20, 2012 4:44 pm
Re: Game Development: The Danger Zone
I think J&L were a sleep when they did this patch. Seem there was no thought at all put into it. It sucks.
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Game Development: The Danger Zone
No kidding, when are the rams getting reverted? Time to go back to the drawing board... again...loleznub wrote:I'm more surprised the devs rolled back the excellent change to the curio system, but not this one.
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venatorvenator
- Posts: 1066
- Joined: Fri Mar 07, 2014 5:59 pm
Re: Game Development: The Danger Zone
If it were up to some people here, the whole game would roll back to w7.
Xcom wrote:Most good things last only a short time
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COOKINGPAPA
- Posts: 10
- Joined: Thu Jul 07, 2011 9:47 am
Re: Game Development: The Danger Zone
Milkless world...
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Game Development: The Danger Zone
W3*venatorvenator wrote:If it were up to some people here, the whole game would roll back to w7.





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Amanda44
- Posts: 6485
- Joined: Wed Sep 28, 2011 12:13 pm
Re: Game Development: The Danger Zone
W6 - minus the lag! 
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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Ukhata
- Posts: 712
- Joined: Wed Jan 29, 2014 9:20 am
Re: Game Development: The Danger Zone
just keep developing this world. pay no heed to this angry people.
keep on making this world better, progress is always better than stagnation or even reversal.
keep on testing stuff, and see how it plays out.
keep on making this world better, progress is always better than stagnation or even reversal.
keep on testing stuff, and see how it plays out.