Premium is most often pay to win. But it's really a matter of perspective. If it's a subscription game with free trial then yes it's not pay to win. If it's a free game with premium then it is pay to win.Delamore wrote:I was always under the impression that pay to win was used to describe cashshop like elements where money could be continually sunk to get bonuses over other players, not to describe premium/subscription systemsburgingham wrote:Can't quite tell if serious...loftar wrote:No, too OP, crosses the line into p2w
Time is the most important variable in MMOs and giving some people more time to play within the time they play makes them progress faster than a person with the same amount of real time spent, but no subscription.
I am not saying this is a bad model. It seems ok to me. Just pointing out that it is in a sense pay to win.
P2W as a term to describe F2P games that let you buy ingame stuff.
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Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Game Development: Convenient Salve
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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Sever
- Posts: 723
- Joined: Fri Aug 28, 2009 8:38 pm
- Location: Elsewhere
Re: Game Development: Convenient Salve
The game already went pay2win when stat caps were introduced. This is just a more extreme example, and I think the problem with it might be that it would make an enormous difference in a brand new world because of tree chopping.
Getting out of the stone age faster is like adding rockets to a moped. I have no idea what that means.
Getting out of the stone age faster is like adding rockets to a moped. I have no idea what that means.
Come back two hours earlier.
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majorevers
- Posts: 22
- Joined: Mon Feb 22, 2016 3:32 am
- Location: Portland, OR
Re: Game Development: Convenient Salve
Didn't see it on here, but I scrolled through a bit quick: Why don't antlers/tusks count as horns for the salve? They're moderately difficult to obtain early on (IMHO) and are in-technicality and spirit "Horns"; made of bone on the head of their respective beasts.
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Bearcub
- Posts: 80
- Joined: Wed Jan 18, 2012 4:38 am
Re: Game Development: Convenient Salve
1. Boil antlers (tried with deer one's)Den4X wrote:Somebody already know how to craft Hartshorn Salve?
2. ....
3. Profit
Truly no idea what else is required, I might have not discovered it yet
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Game Development: Convenient Salve
Did you rediscover them?Bearcub wrote:Truly no idea what else is required, I might have not discovered it yet
Asking since most of the time when new stuff is added you need a discovery first, even when the stuff is already known...
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Grable
- Posts: 885
- Joined: Mon Feb 14, 2011 8:03 am
Re: Game Development: Convenient Salve
Convenience speed bonus seems fair to me. I'm glad to hear that you're thinking about curiosity and combat overhaul, mostly curiosity. I hope it'll be a fun thing to do and not just something you 'have' to do.
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Bearcub
- Posts: 80
- Joined: Wed Jan 18, 2012 4:38 am
Re: Game Development: Convenient Salve
Do I actually need to discover antlers (haven't rediscover most of stuff from butchering)? I only "rediscovered" hartshorn (thing u get from boiling antlers). Tried to apply it to injure and nothing happenned.Granger wrote:Did you rediscover them?Bearcub wrote:Truly no idea what else is required, I might have not discovered it yet
Asking since most of the time when new stuff is added you need a discovery first, even when the stuff is already known...
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medulla14
- Posts: 12
- Joined: Sat Jun 18, 2011 7:32 am
Re: Game Development: Convenient Salve
I love the Troll stuff<3
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Undefined
- Posts: 322
- Joined: Tue May 18, 2010 12:22 pm
- Location: United Kingdom
Re: Game Development: Convenient Salve
Very nice, a big incentive to subscribe but not one which causes any real balance issue. All the pay2win talk is just hot air, pay to quality of life. I don't think someone chopping trees or sawing boards quicker has any impact on their level of winning.
Troll change I'll have to see to appreciate I think, a while is an obscure measurement of time. I would hope it's at least the (IMO silly band-aid fix) 2 seconds combat start cooldown, enough time to raise a defense and/or start making an escape attempt. I have quite expansive mining tunnels with a road network, if I pop a troll a long way from the entrance with negligible stamina I'm going to need to stop to drink and run a good 5-6 minimaps using a mix of speed 3 and 4 to stay ahead. Obviously though chances of survival just increased significantly from zero to something which is great.
I'll have to adapt to troll possibility, but at least now it can be adapted to.
Troll change I'll have to see to appreciate I think, a while is an obscure measurement of time. I would hope it's at least the (IMO silly band-aid fix) 2 seconds combat start cooldown, enough time to raise a defense and/or start making an escape attempt. I have quite expansive mining tunnels with a road network, if I pop a troll a long way from the entrance with negligible stamina I'm going to need to stop to drink and run a good 5-6 minimaps using a mix of speed 3 and 4 to stay ahead. Obviously though chances of survival just increased significantly from zero to something which is great.
I'll have to adapt to troll possibility, but at least now it can be adapted to.
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Tarnum
- Posts: 127
- Joined: Tue Feb 16, 2016 7:48 pm
- Location: Russia
Re: Game Development: Convenient Salve
In this game time is must important. Build and craft is a big part of game. Well if you can build/craft on 2x speed, you will got alot time for found best curioses and make food + you got 30% extra lp.
For exemple boiling river pearl mussels eat alot time (i hunt on pearls around 1-2 hours every day), with 2x speed you can easy make pearl necklace and got MORE % lp.
Well it means play without subscribe is just a waste of time.
Now i see choice: stop play in this game or buy subscribe, not shoure whot i will choice because this game is not for 1 mounth, it will need pay every mounth by years.
I think 30% is big advantage already. But yes, when you got 330 cup here 2 ways: 1) pvp 2) build something cool like a trade city or something
Well, add craft/build speed is good idia, but this % seems too high.
For exemple boiling river pearl mussels eat alot time (i hunt on pearls around 1-2 hours every day), with 2x speed you can easy make pearl necklace and got MORE % lp.
Well it means play without subscribe is just a waste of time.
Now i see choice: stop play in this game or buy subscribe, not shoure whot i will choice because this game is not for 1 mounth, it will need pay every mounth by years.
I think 30% is big advantage already. But yes, when you got 330 cup here 2 ways: 1) pvp 2) build something cool like a trade city or something
Well, add craft/build speed is good idia, but this % seems too high.
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W4 Herbalist
W5 Axes village
W6 Abode of Hermit
W7 Tarnum's Hermitage
W8 Hermit
W9 Emerald City, Ni Knights
W10 King of Silver Soul
W11 AD, LS of Ocean Store
W12 AD (in fights not in the village)
W13 Chill, getting fun, streams
W15 Streams on vkplaylive
W16 Hermit streamer live.vkvideo.ru/pavelthestreamer