Game Development: Grade-A Milk

Announcements about major changes in Haven & Hearth.
ven
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Re: Game Development: Grade-A Milk

Post by ven »

jorb wrote:Remove randomness.
Even more?

Clausewitz is complaining that your combat model is trying eliminate friction completely :D
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Orcling
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Re: Game Development: Grade-A Milk

Post by Orcling »

jorb wrote:Changed Food Satiations. Rather than remove some amount of Food Satiations every time you level up, we now instead remove only the most satiated type as soon as you have 4 satiation types below 50% -- i.e. you may only ever have 3 types satiated below 50%, and as soon as you get your fourth type below 50%, the most satiated type is cleared entirely. Loftar and I have both been playing with this alternative regime for some time, and have found it more interesting. Rather than quickly cleaning out all satiations and effectively never having any, you now instead generally speaking will build and have a more ongoing list of satiations targeting various food groups to manage, which will hopefully make it more relevant to consider the satiations, and perhaps also somewhat reduce the effectiveness of spamming strategies.

This is dumb as shit.
Some food types are useless and now you're forced to eat them to clear the satiation of a food that's not useless?
This is double dumb as shit.
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jordancoles
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Re: Game Development: Grade-A Milk

Post by jordancoles »

jorb wrote:[*] Reduced the effect of Bonfires by an order of magnitude. Nothing to see here, move along.
YOU BLEW IT UP! DAMN YOU! DAMN YOU ALL TO HELL!
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SovietUnion
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Re: Game Development: Grade-A Milk

Post by SovietUnion »

Obligatory crash
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Duane
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Re: Game Development: Grade-A Milk

Post by Duane »

Does Beer mean Bierwurst is back? Is it beer, or Weissbeir?
Last edited by Duane on Wed Apr 13, 2016 12:41 am, edited 1 time in total.
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jorb
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Re: Game Development: Grade-A Milk

Post by jorb »

Orcling wrote:This is dumb as shit.
Some food types are useless and now you're forced to eat them to clear the satiation of a food that's not useless?
This is double dumb as shit.
Maybe play it before spouting nonsense. If some food types are useless then perhaps that is the problem.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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jorb
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Re: Game Development: Grade-A Milk

Post by jorb »

Duane wrote:Does Beer mean Bierwurst is back? Is it beer, is Weissbeir?
Beer. Wheat is not in yet.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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jordancoles
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Re: Game Development: Grade-A Milk

Post by jordancoles »

jorb wrote:
Orcling wrote:This is dumb as shit.
Some food types are useless and now you're forced to eat them to clear the satiation of a food that's not useless?
This is double dumb as shit.
Maybe play it before spouting nonsense. If some food types are useless then perhaps that is the problem.
To be satiated means that the reinforcement of that item is no longer as effective though, isn't it? So is 100% satiation a bad thing or?
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
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Onep
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Re: Game Development: Grade-A Milk

Post by Onep »

Stop crashing, I need to get my beer game going ASAP!
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
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smileyguy4you
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Re: Game Development: Grade-A Milk

Post by smileyguy4you »

does beer reduce travel weariness still?

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