Game Development: Grade-A Milk

Announcements about major changes in Haven & Hearth.
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loftar
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Re: Game Development: Grade-A Milk

Post by loftar »

linkfanpc wrote:So what does higher concentration do then?
Well, you can dilute it again without it becoming inactive. :)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
Glorthan
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Re: Game Development: Grade-A Milk

Post by Glorthan »

loftar wrote:
linkfanpc wrote:So what does higher concentration do then?
Well, you can dilute it again without it becoming inactive. :)
You can push the quality more towards your bark too?
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Ysh
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Re: Game Development: Grade-A Milk

Post by Ysh »

So I can assume with these, you think that stat cap will be a success? This will stay a permanent feature?
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.
Duane
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Re: Game Development: Grade-A Milk

Post by Duane »

Ysh wrote:So I can assume with these, you think that stat cap will be a success? This will stay a permanent feature?
I'd imagine like any game feature it's subject to change.

Hopefully:
  • Palibashing is never possible again.
  • A cap is never required for something to be possible (excluding palibashing)
  • You are never rewarded overly for being at a cap
  • The cap is ALWAYS subject to change.
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Ysh
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Re: Game Development: Grade-A Milk

Post by Ysh »

Duane wrote:
Ysh wrote:So I can assume with these, you think that stat cap will be a success? This will stay a permanent feature?
I'd imagine like any game feature it's subject to change.

Hopefully:
  • Palibashing is never possible again.
  • A cap is never required for something to be possible (excluding palibashing)
  • You are never rewarded overly for being at a cap
  • The cap is ALWAYS subject to change.
Sure, I am talking for the foreseeable feature. Clearly anything may change eventually. Stat cap has already be controversial for some time. I am (pleasantly) surprised it can be received well.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.
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sabinati
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Re: Game Development: Grade-A Milk

Post by sabinati »

what are considered proper vessels for milk? for beer?
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Ysh
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Re: Game Development: Grade-A Milk

Post by Ysh »

sabinati wrote:what are considered proper vessels for milk? for beer?
Nipples and steins, respectively.
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.
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MagicManICT
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Re: Game Development: Grade-A Milk

Post by MagicManICT »

Gotta say, this has to be my favorite update in some weeks. Beer, leather production, stockpile boosting, some positive changes to drinking things, just... much wow!!
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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DaniAngione
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Location: The Hearthlands

Re: Game Development: Grade-A Milk

Post by DaniAngione »

It's funny that the updates that would really deserve to be supported with a "support the patch" hat are the ones without one :D
W16 ???
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
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Orcling
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Re: Game Development: Grade-A Milk

Post by Orcling »

sabinati wrote:what are considered proper vessels for milk? for beer?
https://www.youtube.com/watch?v=mUtSazFb5qM
Straight from the bucket of course.

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