Game Development: Grade-A Milk

Announcements about major changes in Haven & Hearth.
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Bearcub
Posts: 80
Joined: Wed Jan 18, 2012 4:38 am

Re: Game Development: Grade-A Milk

Post by Bearcub »

Sollar wrote:OK ... My current status is a hermit hunter. The best thing that happened to me was the bonfire. I got 2 serious sessions of fisting (feasting lol) and upped my stats with a whooping 20points in my desired stats. I am now higher in stats as I've ever been in this game. I liked the feeling of accomplishment. I usually hunt for 3 days then fry all the meat and cook them sausages and feast. I am afraid that with the new changes the hermit life is ten times harder. Wasn't the system made so that everyone could choose an occupation and live by eat (hunter, farmer, livestock hearder, etc.?). Wasn't there supposed to be some kind of a class diversity system so everyone could choose the aspect of the game he likes most and live by it? Should all the hermits now be jack of all trades just to advance? I really lack the time to play enough to harvest crops, feed animals, hunt, cook, craft, etc. I know you hope that your move should diversify trade, but I think it will backfire badly. What can I, as a hunter hermit use as trading tools? Everyone is full of bones, meat, hides and leather. With a possibility to advance faster in stats without too much grind I'd be up to raise a new character if my current one dies. With the latest changes I'm afraid that my character death = GAME OVER.
Do like him or stop being hermit
gad432
Posts: 108
Joined: Tue Sep 08, 2015 8:06 pm

Re: Game Development: Grade-A Milk

Post by gad432 »

Increased Beet & Carrot stockpiles from 35 to 60, and Soil Stockpile from 80 to 250. Recently suggested all the time, everywhere.
and what about flower stokpile? 35 flower is too low.
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evilboy666
Posts: 598
Joined: Wed Jan 25, 2012 11:48 am

Re: Game Development: Grade-A Milk

Post by evilboy666 »

Bearcub wrote:
Sollar wrote:OK ... My current status is a hermit hunter. The best thing that happened to me was the bonfire. I got 2 serious sessions of fisting (feasting lol) and upped my stats with a whooping 20points in my desired stats. I am now higher in stats as I've ever been in this game. I liked the feeling of accomplishment. I usually hunt for 3 days then fry all the meat and cook them sausages and feast. I am afraid that with the new changes the hermit life is ten times harder. Wasn't the system made so that everyone could choose an occupation and live by eat (hunter, farmer, livestock hearder, etc.?). Wasn't there supposed to be some kind of a class diversity system so everyone could choose the aspect of the game he likes most and live by it? Should all the hermits now be jack of all trades just to advance? I really lack the time to play enough to harvest crops, feed animals, hunt, cook, craft, etc. I know you hope that your move should diversify trade, but I think it will backfire badly. What can I, as a hunter hermit use as trading tools? Everyone is full of bones, meat, hides and leather. With a possibility to advance faster in stats without too much grind I'd be up to raise a new character if my current one dies. With the latest changes I'm afraid that my character death = GAME OVER.
Do like him or stop being hermit
Are you for real? Dani just likes to live fancy and decorated. How can you tell he is strong or developed?
Thedrah
Posts: 943
Joined: Fri Apr 08, 2011 2:20 am
Location: behind you

Re: Game Development: Grade-A Milk

Post by Thedrah »

can we drink beer from barrels? i want to feel more like a dwarf

btw when are we going to get cave crops? and maybe forgotten beasts in tunnels and a more extensive cave system
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Cajoes
Posts: 682
Joined: Sat Jul 11, 2009 2:04 am

Re: Game Development: Grade-A Milk

Post by Cajoes »

While cider would obviously be fruit related, I have to ask, under this new system of food satiation buffs. What would mead do?
Thedrah
Posts: 943
Joined: Fri Apr 08, 2011 2:20 am
Location: behind you

Re: Game Development: Grade-A Milk

Post by Thedrah »

Cajoes wrote:While cider would obviously be fruit related, I have to ask, under this new system of food satiation buffs. What would mead do?
i would think mead would do bread and.. vegetables?
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JuroTheDragon
Under curfew
Posts: 88
Joined: Sat Sep 26, 2015 8:13 pm

Re: Game Development: Grade-A Milk

Post by JuroTheDragon »

What does more % of concentration?
reiz00
Posts: 3
Joined: Wed Apr 15, 2015 7:12 pm

Re: Game Development: Grade-A Milk

Post by reiz00 »

Tanning tube bug?

"New" tanning system doesnt work as it should. Maybe it's me but... you just CAN'T put water directly into tanning tub. It's impossible as puting bark into tub as well. There is a way around this bug thou. If you have tub that has taning fluid in it already, take it with bucket, pure it into another tanning tub and then you are able to add water and bark.

I gues this needs some work.
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JuroTheDragon
Under curfew
Posts: 88
Joined: Sat Sep 26, 2015 8:13 pm

Re: Game Development: Grade-A Milk

Post by JuroTheDragon »

Everything works for us, you need barrel of water and you just put bark into it and it turns into fluid

But would be nice if jorb or some1 who already discovered what does more % concentration makes? Faster leather making or w00t?
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dageir
Posts: 1973
Joined: Sat Mar 31, 2012 12:37 pm

Re: Game Development: Grade-A Milk

Post by dageir »

Cajoes wrote:While cider would obviously be fruit related, I have to ask, under this new system of food satiation buffs. What would mead do?
Mead should give some small combat boost and prerequisite for coming to Valhalla.
You can only go to Valhalla if you have mead running in your veins!
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