- Added ALT+A to toggle list of actions character can perform (from adventure, government, emotes and extra menus)
- Display equipment bonuses on equipment window
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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Ender Client
Client updated:
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LeeLuu
- Posts: 24
- Joined: Mon Mar 21, 2016 12:37 am
Re: Ender Client
So you put the broken code back into the client again without fixing it? We reported the problem like 10 times ... 
Code: Select all
java.lang.RuntimeException: statroot for GobSet(old) already in new cache even though empty
at haven.RenderList.updcache(RenderList.java:360)
at haven.RenderList.fin(RenderList.java:404)
at haven.PView.draw(PView.java:225)
at haven.MapView.draw(MapView.java:1202)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.GameUI.draw(GameUI.java:750)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.RootWidget.draw(RootWidget.java:119)
at haven.UI.draw(UI.java:143)
at haven.HavenPanel.rootdraw(HavenPanel.java:302)
at haven.HavenPanel.run(HavenPanel.java:547)
at java.lang.Thread.run(Unknown Source)Code: Select all
java.lang.NullPointerException
at haven.Utils.world2screen(Utils.java:1317)
at haven.GobInfo.draw2d(GobInfo.java:26)
at haven.PView.draw(PView.java:267)
at haven.MapView.draw(MapView.java:1202)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.GameUI.draw(GameUI.java:750)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.RootWidget.draw(RootWidget.java:119)
at haven.UI.draw(UI.java:143)
at haven.HavenPanel.rootdraw(HavenPanel.java:302)
at haven.HavenPanel.run(HavenPanel.java:547)
at java.lang.Thread.run(Unknown Source)-
LeeLuu
- Posts: 24
- Joined: Mon Mar 21, 2016 12:37 am
Re: Ender Client
Maybe we can have a test version so buggy clients which you can't even use for 5 seconds don't end up here ...
Code: Select all
java.lang.RuntimeException: statroot for haven.GobPath@2218133e already in new cache even though empty
at haven.RenderList.updcache(RenderList.java:360)
at haven.RenderList.fin(RenderList.java:404)
at haven.PView.draw(PView.java:225)
at haven.MapView.draw(MapView.java:1202)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.GameUI.draw(GameUI.java:750)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.RootWidget.draw(RootWidget.java:119)
at haven.UI.draw(UI.java:143)
at haven.HavenPanel.rootdraw(HavenPanel.java:302)
at haven.HavenPanel.run(HavenPanel.java:547)
at java.lang.Thread.run(Unknown Source)-
EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Ender Client
I thought I've fixed it all... havent had those crashes myself. Well, time to revert changes again 
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Undefined
- Posts: 322
- Joined: Tue May 18, 2010 12:22 pm
- Location: United Kingdom
Re: Ender Client
I've not experienced any either, it's a wicked update, loving the equipment window list. I think those crashes are the result of using old res files or something, it's working fine for me.
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Redlaw
- Posts: 1638
- Joined: Sun Oct 02, 2011 10:58 pm
Re: Ender Client
I crashed and got this report:
haven.Defer$DeferredException: haven.Defer$CancelledException: Execution cancelled
at haven.Defer$Future.get(Defer.java:168)
at haven.MCache$Grid.getcut(MCache.java:188)
at haven.MCache.getcut(MCache.java:435)
at haven.MapView$1.setup(MapView.java:451)
at haven.RenderList.setup(RenderList.java:100)
at haven.RenderList.add(RenderList.java:137)
at haven.MapView.setup(MapView.java:609)
at haven.PView$1.setup(PView.java:198)
at haven.RenderList.setup(RenderList.java:100)
at haven.RenderList.setup(RenderList.java:125)
at haven.PView.draw(PView.java:222)
at haven.MapView.draw(MapView.java:954)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.GameUI.draw(GameUI.java:748)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.RootWidget.draw(RootWidget.java:115)
at haven.UI.draw(UI.java:143)
at haven.HavenPanel.rootdraw(HavenPanel.java:302)
at haven.HavenPanel.run(HavenPanel.java:547)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.Defer$CancelledException: Execution cancelled
at haven.Defer$Future.cancel(Defer.java:117)
at haven.MCache$Grid.dispose(MCache.java:276)
at haven.MCache.trimall(MCache.java:548)
at haven.MCache.invalblob(MCache.java:378)
at haven.Session$RWorker.handlerel(Session.java:514)
at haven.Session$RWorker.getrel(Session.java:554)
at haven.Session$RWorker.run(Session.java:618)
haven.Defer$DeferredException: haven.Defer$CancelledException: Execution cancelled
at haven.Defer$Future.get(Defer.java:168)
at haven.MCache$Grid.getcut(MCache.java:188)
at haven.MCache.getcut(MCache.java:435)
at haven.MapView$1.setup(MapView.java:451)
at haven.RenderList.setup(RenderList.java:100)
at haven.RenderList.add(RenderList.java:137)
at haven.MapView.setup(MapView.java:609)
at haven.PView$1.setup(PView.java:198)
at haven.RenderList.setup(RenderList.java:100)
at haven.RenderList.setup(RenderList.java:125)
at haven.PView.draw(PView.java:222)
at haven.MapView.draw(MapView.java:954)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.GameUI.draw(GameUI.java:748)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.RootWidget.draw(RootWidget.java:115)
at haven.UI.draw(UI.java:143)
at haven.HavenPanel.rootdraw(HavenPanel.java:302)
at haven.HavenPanel.run(HavenPanel.java:547)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.Defer$CancelledException: Execution cancelled
at haven.Defer$Future.cancel(Defer.java:117)
at haven.MCache$Grid.dispose(MCache.java:276)
at haven.MCache.trimall(MCache.java:548)
at haven.MCache.invalblob(MCache.java:378)
at haven.Session$RWorker.handlerel(Session.java:514)
at haven.Session$RWorker.getrel(Session.java:554)
at haven.Session$RWorker.run(Session.java:618)
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EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Ender Client
Added beta updater that will download experimental version of a client. May be more buggy than default version. Changes in beta client:
- Added gilding window that shows when you try to gild something and displays relevant info:

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Undefined
- Posts: 322
- Joined: Tue May 18, 2010 12:22 pm
- Location: United Kingdom
Re: Ender Client
Looks great, no crashes after 4 hours of play, slight bug that hotkeys are picked up when entering numbers in chat now, but that may well be something I've done locally. 
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Redlaw
- Posts: 1638
- Joined: Sun Oct 02, 2011 10:58 pm
Re: Ender Client
Been working fine past something the base version had, when i crash it shows where i was standing as a person on the minimap, does boats to....
Also is it possible to show soft-caps for crafting?
Also is it possible to show soft-caps for crafting?
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joojoo1975
- Posts: 2351
- Joined: Mon Sep 28, 2009 5:23 pm
- Location: no where specific
Re: Ender Client
used your client in legacy, very pleased.
something I am noticing, mayby it's because I am new to the new haven.
but you used to be able to sort crops via Q, I don't see that option anymore with your client.
are you planning on getting that or is that obsolete?
something I am noticing, mayby it's because I am new to the new haven.
but you used to be able to sort crops via Q, I don't see that option anymore with your client.
are you planning on getting that or is that obsolete?
To Protect The Helpless From The Heartless