If you could add something that can let us add in LP or buildings and etc. testing would be MUCH easier.jorb wrote:Made the animal's "Fell Jump" attack weaker. Restarting test server with that. Feel free to try.
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KendrickLlama
- Posts: 43
- Joined: Fri Aug 28, 2015 8:43 pm
Re: Game Development: Loose Ends
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displaced
- Posts: 124
- Joined: Wed Feb 12, 2014 12:09 am
Re: Game Development: Loose Ends
Is there any way to change the camera? It's awful...
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Jacobian123
- Posts: 1311
- Joined: Sat May 08, 2010 4:41 am
- Location: The Inn of Brodgar
Re: Game Development: Loose Ends
:cam baddisplaced wrote:Is there any way to change the camera? It's awful...
W3-W8 - Hermit
W9 - (Ex)-Leader of Vidarrheim

W9 - (Ex)-Leader of Vidarrheim
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Game Development: Loose Ends
The default client has the different cameras, those aren't just custom client features.
Make sure you aren't focused on the chat and type :cam bad or :cam follow, :cam ortho is the default camera.
Camera modes coming soon to a client near you:
orig
kingsquest
border
predict
Make sure you aren't focused on the chat and type :cam bad or :cam follow, :cam ortho is the default camera.
Camera modes coming soon to a client near you:
orig
kingsquest
border
predict
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displaced
- Posts: 124
- Joined: Wed Feb 12, 2014 12:09 am
Re: Game Development: Loose Ends
Thank god.. Reverse x and y via command possible too?
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Jacobian123
- Posts: 1311
- Joined: Sat May 08, 2010 4:41 am
- Location: The Inn of Brodgar
Re: Game Development: Loose Ends
Possible with amber client in the options config, not sure about the other clients. Not possible in default.displaced wrote:Thank god.. Reverse x and y via command possible too?
W3-W8 - Hermit
W9 - (Ex)-Leader of Vidarrheim

W9 - (Ex)-Leader of Vidarrheim
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Astarisk
- Posts: 882
- Joined: Fri Aug 13, 2010 7:08 am
Re: Game Development: Loose Ends
I think its more of a HP on ants issue than a move issue. This new combat is just so much inherently slower than the old one, since we have to constantly keep two bars filled. Previously in the old combat system i'd just double attack an ant for every move it could do (at 5 UA), with each cycle dealing 15~ damage, so I'd just do that a few times. With the new system I'm 2-3 damage with the constant need to spam quite a few moves just to keep my bars up, so it goes a god damn ton slower. Even with chop a fight against a single ant can last minutes (at 20~ UA/20 AGI .. They are bound to respawn faster than I can kill them now), and it would take a lot of patience just to get chop. System might be better on other animals later on when real damage can be done with swords etc, but currently fighting the first tier mob just isn't enjoyable.jorb wrote:Made the animal's "Fell Jump" attack weaker. Restarting test server with that. Feel free to try.
IRC/IGN: Rawrz
Join the (HedgeHugs) Haven & Hearth Discord if you need help.
https://discord.com/invite/Uy8yzm4
Join the (HedgeHugs) Haven & Hearth Discord if you need help.
https://discord.com/invite/Uy8yzm4
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Game Development: Loose Ends
Yeah, ants are still pretty strong. They're nearly impossible to kill under 10 UA, and respawn too quickly under 20 UA to raid the ant-hill. Their one move shouldn't give both attack and defence, we should get more move points in the beginning, they should have lower UA, and/or they should have lower health.
btw, you can't kill a squirrel with a punch with like 10 UA, which I don't get at all. I assume animal's UA is just way too high, or the damage model is way lower and you didn't change animal's health.
btw, you can't kill a squirrel with a punch with like 10 UA, which I don't get at all. I assume animal's UA is just way too high, or the damage model is way lower and you didn't change animal's health.





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displaced
- Posts: 124
- Joined: Wed Feb 12, 2014 12:09 am
Re: Game Development: Loose Ends
if so that's pretty bad.. maybe they could stick the strength somehow to the q.
i'll take too long to get there to try it out but if you can't even kill ants in the beginning.. it seems too unbalanced..
i'll take too long to get there to try it out but if you can't even kill ants in the beginning.. it seems too unbalanced..
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maslov2
- Posts: 91
- Joined: Thu Sep 03, 2015 9:39 pm
Re: Game Development: Loose Ends
PS archery still sucks