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Enjoyment
- Under curfew
- Posts: 932
- Joined: Mon Oct 12, 2015 6:32 pm
- Location: Kyiv, Ukraine
Re: Pls Claim pole
More viable is "PClaim Poles should be movable (make it cost 4000 LP to lift it, and loss 50% of authority)"
English is neither my native lang, nor my best side...
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Pls Claim pole
Both are reasonable suggestions. Why shouldn't I be able to redo the paving under it once its in place?
Another good suggestion would be to let the paving be done as long as you can reasonably touch the tile. If some part can be stood on or possibly even as long as it isn't completely covered by hit boxes, then transforming the target should be possible.
Another good suggestion would be to let the paving be done as long as you can reasonably touch the tile. If some part can be stood on or possibly even as long as it isn't completely covered by hit boxes, then transforming the target should be possible.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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FictionRyu
- Posts: 1655
- Joined: Wed Jun 01, 2011 5:12 am
Re: Pls Claim pole
I'd like to move my claim pole..kind-of in the way now that I've expanded..owell..
Scooby Doo taught us that the real monsters are humans.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Pls Claim pole
This. Let us access the pavement from the tile next to it (this would even work with the current area tools (toon would approach the tile, do the animation to change it and move to the next).MagicManICT wrote:Both are reasonable suggestions. Why shouldn't I be able to redo the paving under it once its in place?
Another good suggestion would be to let the paving be done as long as you can reasonably touch the tile. If some part can be stood on or possibly even as long as it isn't completely covered by hit boxes, then transforming the target should be possible.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Ysh
- Posts: 5953
- Joined: Sun Jan 31, 2010 4:43 am
- Location: Chatting some friends on forum
Re: Pls Claim pole
I dislike can not move claim after place in any way. To be able for rebuild somewhere else is useful to fix some my issue.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Pls Claim pole
Moving should be a reasonable request... so far in so many days at a steep LP/XP cost, maybe a fraction of the LP invested (say 25%). I don't think anyone has been making 10M LP claims this world since you can't bank them anymore for your (eventual) character death.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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JeffChung
- Posts: 33
- Joined: Sun Jun 28, 2015 8:48 pm
Re: Pls Claim pole
Lol guys i just joined a village and forgot all about the claim pole, in the end i just decided to keep it the way it was 