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dzielny_wojownik
- Posts: 703
- Joined: Thu Oct 02, 2014 10:38 am
- Location: Trapped in the autism cage with William
Re: Archery?
no
you need 2 guys
lure the wild beast to a river shore by aggroing it and running to your boat, then one of the guys that is not aggroed blocks the wild dangerous beast between 2 boats and the river so it cant run away when it takes 2much dmg and the guy with aggro just shoots the wild beast down
you need 2 guys
lure the wild beast to a river shore by aggroing it and running to your boat, then one of the guys that is not aggroed blocks the wild dangerous beast between 2 boats and the river so it cant run away when it takes 2much dmg and the guy with aggro just shoots the wild beast down
There was a wise soviet conscript that was surrounded by the enemy on the battle of Stalingrad. A mortar shot teared his pants apart causing a big hole in his pants right on his right butt cheek. He felt a glorious cold ass breeze of wind on his butt cheek, like it would be sent by stalin himself, he said - hide your butts
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JuroTheDragon1
- Posts: 20
- Joined: Wed Aug 10, 2016 12:32 pm
Re: Archery?
No more blocking by hills, signs, stockpiles? My friend built stockpile and it didnt work.. So only boats?
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FictionRyu
- Posts: 1655
- Joined: Wed Jun 01, 2011 5:12 am
Re: Archery?
I don't believe blocking the animal totally in with stockpiles works, however, I believe if you have a friend or alt then you can aggro the animal and get him to a shoreline and then have your friend or alt block him in with the stockpiles. That should prevent them from fleeing at least.
I think that will work. I haven't actually tried it yet myself.
I think that will work. I haven't actually tried it yet myself.
Scooby Doo taught us that the real monsters are humans.