Our Mother of Blessed Updates on a pogo stick!
I predict pain from the boar attacks though.
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Alamarian
- Posts: 310
- Joined: Mon Dec 14, 2009 11:23 pm
Re: Game Development: Removed Grievous Damage From Ants
"The path of my life is strewn with cowpats from the devil's own satanic herd."
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fedorstrel
- Posts: 79
- Joined: Fri Jan 22, 2010 5:16 am
Re: Game Development: Removed Grievous Damage From Ants
Brilliant!jorb wrote: Added a keyring.
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Nanothnir
- Posts: 315
- Joined: Wed Jan 20, 2010 3:38 am
Re: Game Development: Removed Grievous Damage From Ants
Hmmm, Thought of something, does Sashimi now give black FEP???
[Politics] The word was derived by the joining of two others, Poli - A Latin word meaning Many. And Tics - Annoying Bloodsucking Parasites...
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trollfairy
- Posts: 42
- Joined: Mon Jun 01, 2009 8:09 am
Re: Game Development: Removed Grievous Damage From Ants
There's nothing to raeg about!
Awesome update!
Awesome update!
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metallic
- Posts: 39
- Joined: Sat Mar 13, 2010 7:11 pm
Re: Game Development: Removed Grievous Damage From Ants
OMG YOU MADE IT SO WE CANT DO-- nope good update.
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Dataslycer
- Posts: 1420
- Joined: Sat Jan 30, 2010 5:06 am
Re: Game Development: Removed Grievous Damage From Ants
We needing to eat ten times less divided by food growth taking twice as long to mature means that there is going to be five times more food than before. Well at least the newbies will have easier time to adjust.
Fish being a localized resource now seems an intersting twist and actually makes sense. It also cuts down on the fishing alts that provides tons of food to people, though they won't need it as much with said above uodate.
Boars now aggro? Oh crikeys. Luckily they cannot trample signs.
Edit: Blocks not logs. God I wish it was 87 logs XD
Fish being a localized resource now seems an intersting twist and actually makes sense. It also cuts down on the fishing alts that provides tons of food to people, though they won't need it as much with said above uodate.
Boars now aggro? Oh crikeys. Luckily they cannot trample signs.
Gate over Gate update good. Locking corners actually won't solve the problem sadly. It just makes them spend 87 more logs to grief.Wall cornerposts can now be sealed, preventing any further expansion from them (To prevent them being used for griefs once built)
You can no longer build a second gate on already existing open gate.
Edit: Blocks not logs. God I wish it was 87 logs XD
Last edited by Dataslycer on Sun Mar 21, 2010 8:05 am, edited 1 time in total.
If you keep focusing on the shadow behind, you will not see the light in front of you.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
Being successful isn't just about hard work and succeeding, it is also about picking yourself up when you fail.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Removed Grievous Damage From Ants
It'll make it harder.Dataslycer wrote:Gate over Gate update good. Locking corners actually won't solve the problem sadly. It just makes them spend 87 more logs to grief.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Thurrok
- Posts: 569
- Joined: Thu Feb 04, 2010 5:01 pm
Re: Game Development: Removed Grievous Damage From Ants
Here comes teh Raeg.Boars now attack players.
Grrrrrrrrr.
'bout the other stuff... well, the others seem to like it, so...
bah!
[smartass]IRL boars only attack when protecting their children.[/smartass]
Menschen sind Scheiße. Überall.
HAIL CATFACE!
HAIL CATFACE!
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metallic
- Posts: 39
- Joined: Sat Mar 13, 2010 7:11 pm
Re: Game Development: Removed Grievous Damage From Ants
game crash /raeg
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sirsygnus
- Posts: 5
- Joined: Tue Feb 02, 2010 11:29 pm
Re: Game Development: Removed Grievous Damage From Ants
well the only raeg for now its the server crashed 3 minutes after the updates lol... well the hunger seem really better.. maybe too much.. i can jog all my stam and drink and lose only 3 or 4 % of hunger lol...