Amber Client

Forum for alternative clients, mods & discussions on the same.
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infectedking
Posts: 1472
Joined: Sat Dec 08, 2012 4:59 am

Re: Amber Client

Post by infectedking »

Badpoetry wrote:
infectedking wrote:
Badpoetry wrote:Anyone on at the moment?
What's up?
I've no idea where to go.
I heard Belgium is pretty nice.
dafels wrote:I like to be under Frosty's command.
Any Questions about the game or anything, hit me up on skype: deadlytroll1 Or you can find me in the hedgehug realm chat on discord.
W7: Hermit
W8: Peaceful Farmer of F&I
W9: Peaceful Farmer of F&I
W10: deserter-Peaceful Farmer of F&I
Badpoetry
Posts: 42
Joined: Mon Oct 03, 2016 10:39 am

Re: Amber Client

Post by Badpoetry »

I've no idea where to go.[/quote]
I heard Belgium is pretty nice.[/quote]
There's a place called Belgium? I'm in a boat I found. Can I get there from my boat?
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infectedking
Posts: 1472
Joined: Sat Dec 08, 2012 4:59 am

Re: Amber Client

Post by infectedking »

alright mate, simple solution, find a place you'd like to build and start building. this is a sandbox game that is heavily relying on building/advancing, i would say for you to start up your camp and forage for curios or whatever as a startup, find your way through the game.
dafels wrote:I like to be under Frosty's command.
Any Questions about the game or anything, hit me up on skype: deadlytroll1 Or you can find me in the hedgehug realm chat on discord.
W7: Hermit
W8: Peaceful Farmer of F&I
W9: Peaceful Farmer of F&I
W10: deserter-Peaceful Farmer of F&I
Badpoetry
Posts: 42
Joined: Mon Oct 03, 2016 10:39 am

Re: Amber Client

Post by Badpoetry »

infectedking wrote:alright mate, simple solution, find a place you'd like to build and start building. this is a sandbox game that is heavily relying on building/advancing, i would say for you to start up your camp and forage for curios or whatever as a startup, find your way through the game.
Gotcha. I'll start now. I just can't get out. Do I just click like I want to walk to get out?
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infectedking
Posts: 1472
Joined: Sat Dec 08, 2012 4:59 am

Re: Amber Client

Post by infectedking »

Badpoetry wrote:
infectedking wrote:alright mate, simple solution, find a place you'd like to build and start building. this is a sandbox game that is heavily relying on building/advancing, i would say for you to start up your camp and forage for curios or whatever as a startup, find your way through the game.
Gotcha. I'll start now. I just can't get out. Do I just click like I want to walk to get out?
Hold Control, then left click to 1 side of the boat (near land)
dafels wrote:I like to be under Frosty's command.
Any Questions about the game or anything, hit me up on skype: deadlytroll1 Or you can find me in the hedgehug realm chat on discord.
W7: Hermit
W8: Peaceful Farmer of F&I
W9: Peaceful Farmer of F&I
W10: deserter-Peaceful Farmer of F&I
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Zeler
Posts: 1484
Joined: Thu Apr 14, 2011 2:09 pm

Re: Amber Client

Post by Zeler »

Any changes on the case of invisible arrow vectors on AMD GPUs?
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romovs
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Post by romovs »

Badpoetry wrote:Anyone on at the moment?
Please post questions not related to custom clients in the How do I? section.
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romovs
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Post by romovs »

Zeler wrote:Any changes on the case of invisible arrow vectors on AMD GPUs?
I will try to fix it in a few min, but I'll need some help with testing it as I don't have amd.
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romovs
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Post by romovs »

Update.

New:
  • Automatic picking of clustered mussels. Enabled in Menu Settings. Click on any mussel in the cluster the usual way and the rest will be picked automatically. Assumes you're at most 8 seconds of boating/walking from the initial mussel.
  • Confirmation dialog for magic actions. Enabled by default and can be disabled in UI Settings. Magic actions on hot belts won't have confirmation dialog.
  • Walk while having an item on the cursor with alt+lmb.
  • Allow taking specific number of items from stockpiles.
Fixed:
  • Aiming vectors not working on ATI/AMD GPUs.
  • Overlapping flower menus (e.g. cross roads).
  • Using branches with steel refueler.
  • Incoming party messages not being saved to file (log chats option).
  • Buff tooltips not working when pointing at the lower half of buff icons.
  • Combat moves were mistakenly placed under maneuvers filters and vise versa.
Misc:
  • Chinese translation updated by raislin_mage.
  • Russian translation updated by zebratul.
  • Settings window was reorganized. If you can't find something, look under different tab.
  • Changed colors of beehive and trough radiuses.
  • Large window close button is now embedded into the client.
  • Different sound for lynx alarm.
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FictionRyu
Posts: 1655
Joined: Wed Jun 01, 2011 5:12 am

Re: Amber Client

Post by FictionRyu »

Sweet new features, thanks again Romovs!
Scooby Doo taught us that the real monsters are humans.

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