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Garlicman
- Posts: 417
- Joined: Wed Jan 27, 2010 12:30 pm
Re: Game Development: Removed Grievous Damage From Ants
Don't know about the food yet, but some of those changes are really awesome.
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bitza
- Posts: 1462
- Joined: Wed Dec 30, 2009 2:07 pm
Re: Game Development: Removed Grievous Damage From Ants
If crop times are doubled, please remember to adjust the eating rate of domesicated animals too. Thanks!
Karede wrote: It takes a special kind of autism to play this game
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stickman
- Posts: 660
- Joined: Sat Nov 21, 2009 12:40 am
Re: Game Development: Removed Grievous Damage From Ants
I think this is going to slow eating process alot... Piros are still same FEP. and going form 10% stamin to 100% requries about 5% hunger... so i think eating my cuboard of piros will take about a year. not sure what we are going to do with all this food now???
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Ayumi
- Posts: 6
- Joined: Thu Mar 18, 2010 2:23 pm
Re: Game Development: Removed Grievous Damage From Ants
Food changes are horrible. Stat increase have completely stopped. Tea is useless now. Cupboards pilling up wth food. Collecting food is part of the game. Was perfect the way it was.
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Thijssnl
- Posts: 2389
- Joined: Fri Mar 12, 2010 9:09 pm
Re: Game Development: Removed Grievous Damage From Ants
So how are we supposed to hunt boars now?
They arent any worse then bears atm.
They arent any worse then bears atm.
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NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
Re: Game Development: Removed Grievous Damage From Ants
Same way you are supposed to hunt
anything else, Without being seen
or face to face, quit whining and get
some armor and a sword.
anything else, Without being seen
or face to face, quit whining and get
some armor and a sword.


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Thijssnl
- Posts: 2389
- Joined: Fri Mar 12, 2010 9:09 pm
Re: Game Development: Removed Grievous Damage From Ants
Yeh sure, without metal anywhere near.NaoWhut wrote:Same way you are supposed to hunt
anything else, Without being seen
or face to face, quit whining and get
some armor and a sword.
Its so easy to say stfu if you have the stuff your talking about yourself.
Lame
Also I would like to say omg teh food ratez r way 2 slow nao, but i wont because i havent seen the diffrence yet. Do you have to manually patch or sommin? <<
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Pansy
- Posts: 289
- Joined: Tue Mar 16, 2010 7:48 pm
Re: Game Development: Removed Grievous Damage From Ants
Hm... if bread no longer gives con, how the heck am I going to get any con food?? There are no aurochsen in my area, there are no apples and I have no tin to craft a frying pan to get it from eggs.
Perplexed...
Edit: BUT I also want to say that it was darn decent of you to devote an entire weekends developing to addressing so many player requests.
Perplexed...
Edit: BUT I also want to say that it was darn decent of you to devote an entire weekends developing to addressing so many player requests.
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Bonsoy
- Posts: 81
- Joined: Wed Jan 13, 2010 6:27 pm
Re: Game Development: Removed Grievous Damage From Ants
Hehe, I guess I was a little mean. I just didn't realise about the update and was overstuffed from my last log in, and I was carrying my boat over forrest, and I was in a swamp and.. the boar was trying to kill me. And I had leaches on me, just made me a little scared.. (and he destroyed all my armour, including my shoes!) I think I am very lucky I didn't die.niltrias wrote:Go play harvest moon.
It only seems sensible that a creature would acknowledge your presence.
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KwonChiMin
- Posts: 409
- Joined: Fri Mar 05, 2010 7:11 pm
Re: Game Development: Removed Grievous Damage From Ants
with a new update, could you please add just a bit more volume for a seedbag?