Game Development: Removed Grievous Damage From Ants

Announcements about major changes in Haven & Hearth.
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jorb
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Re: Game Development: Removed Grievous Damage From Ants

Post by jorb »

True both of those, I guess. :)
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Hermit
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Re: Game Development: Removed Grievous Damage From Ants

Post by Hermit »

Hermit wrote:What about bronze keys? Why keys can be crafted only with iron?
And maybe keyring can be combined with belt (like candles with miner's helm)? And some other stuff like few seedbags, or even bag for coins?
What about this?
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jorb
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Re: Game Development: Removed Grievous Damage From Ants

Post by jorb »

Hermit wrote:
Hermit wrote:What about bronze keys? Why keys can be crafted only with iron?
And maybe keyring can be combined with belt (like candles with miner's helm)? And some other stuff like few seedbags, or even bag for coins?
What about this?
I thought that was fixed, actually. Will be when server reboots. :)
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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jorb
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Re: Game Development: Removed Grievous Damage From Ants

Post by jorb »

Found two more fishing places.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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jorb
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Re: Game Development: Removed Grievous Damage From Ants

Post by jorb »

Haha, lol. Found Haro port. Stole two chests that were *just* off the village claim! xD

Thanks for the wine, guys! :D
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Jackard
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Post by Jackard »

i love stealing from unclaimed camps
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Potjeh
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Re: Game Development: Removed Grievous Damage From Ants

Post by Potjeh »

I just now realized how boar attacks and hunger reduction go hand in hand. You are no longer supposed to drain stamina to get hunger, guys. Just find a boar and get KO-d, so you lose hunger to SHP healing (I assume hunger to HP exchange rate is still the same).
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Haba
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Re: Game Development: Removed Grievous Damage From Ants

Post by Haba »

a.) Definitely make boars only aggro at short range (i.e. when you try to trap them). Potentially maybe even give it 50% chance for them to aggro you, so the newbies still have a chance at attempting boars (high risk as it is).

b.) Maybe fishing spots could migrate seasonally?

c.) Regarding food; I like the idea that can now actually cook enough food to keep you alive for days. But as I posted earlier, now FEP raising becomes the problem. My proposal:

Three different types of food:
- Travel rations
- Meals
- Delicacies

Travel rations are very filling, but give little to none FEP's. Meals give FEP's but reduce moderate amount of hunger. Delicacies are very fluffy, reducing little hunger but giving a lot of FEP's.

This would actually make high-end foods viable, whilst still maintaining utility in the low end foodstuff.

Additional tweak could be to add a metabolism meter. Certain foods would be very slow to digest, thus staving hunger off for a longer time, while others would actually speed up your metabolism (delicacies, beverages?). This way the player could have more strategy in their diet.
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arriel
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Re: Game Development: Removed Grievous Damage From Ants

Post by arriel »

Guess I have to thank you guys. Prior to that update I spent like 6-7 hours in game everyday, now I only spend half an hour before I run out of things to do.
I`m mainly a hunter, and today I found out that my daily amount of usual hunting averages to a week of food supplies. It frees out lots of time but... for what? I can hunt without taking the meat and stuff just for LP, but it seems as retarded as building looms and plowing fields needlessly. I am no manchkin, I enjoyed realism of that game pretty much, and now it is ruined, if I want to advance, I would have to invent some ways to level up, instead of just PLAYING that game.

Thanks for horrible update.
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Jackard
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Post by Jackard »

Idiots wrote:bring back EATING THINGS ONLINE
jesus christ

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