After fixing crash...

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MrPunchers
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After fixing crash...

Post by MrPunchers »

1.39.1:f2394a0fa61494739f8e7fd64b8ee92ec0eff419

java.lang.NullPointerException
at java.util.Objects.requireNonNull(Unknown Source)
at java.util.Arrays$ArrayList.<init>(Unknown Source)
at java.util.Arrays.asList(Unknown Source)
at haven.GLState$Slot.makedeps(GLState.java:138)
at haven.GLState$Slot.update(GLState.java:182)
at haven.GLState$Applier.apply(GLState.java:550)
at haven.GOut.apply(GOut.java:272)
at haven.TexGL.render(TexGL.java:349)
at haven.Tex.crender(Tex.java:93)
at haven.Tex.crender(Tex.java:98)
at haven.GOut.image(GOut.java:191)
at haven.LocalMiniMap.drawicons(LocalMiniMap.java:192)
at haven.LocalMiniMap.draw(LocalMiniMap.java:454)
at haven.Widget.draw(Widget.java:677)
at haven.Widget.draw(Widget.java:682)
at haven.MinimapWnd.draw(MinimapWnd.java:184)
at haven.Widget.draw(Widget.java:677)
at haven.Widget.draw(Widget.java:682)
at haven.GameUI.draw(GameUI.java:709)
at haven.Widget.draw(Widget.java:677)
at haven.Widget.draw(Widget.java:682)
at haven.RootWidget.draw(RootWidget.java:67)
at haven.UI.draw(UI.java:144)
at haven.HavenPanel.rootdraw(HavenPanel.java:333)
at haven.HavenPanel.run(HavenPanel.java:589)
at java.lang.Thread.run(Unknown Source)

This came up, didn't even load the map, it stayed at the character selection screen and than crashed.
Suck me good and hard thru my jorts
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Granger
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Joined: Mon Mar 22, 2010 2:00 pm

Re: After fixing crash...

Post by Granger »

Follow viewtopic.php?f=47&t=39954, please, to make it easier for everybody.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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MrPunchers
Posts: 1679
Joined: Mon Jun 06, 2016 9:54 am
Location: Where do you think?

Re: After fixing crash...

Post by MrPunchers »

Well the bug isn't happening anymore so can you take down? Pretty sure it was just a one off thing.
Suck me good and hard thru my jorts

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