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Spinnner
- Posts: 19
- Joined: Wed May 25, 2016 7:09 pm
Re: Purus Pasta Client
Is there way to turn back old screenshot format? New screenshots are 10 times bigger.
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Ariander
- Posts: 41
- Joined: Fri Dec 17, 2010 12:56 pm
Re: Purus Pasta Client
I don't know much about Java so I'm not sure if this is a client issue, the original client limits or the engine - but is there a way to disable the popup windows on any object on mouse hoover? I have an older video card/computer and the constant floating windows anytime my mouse cursor intersects with ANY object in my worn/carried inventories makes for a lot of mouse drag and inability to see what i'm dagging where, etc. Just wondering if there is a way to disable these entirely?
Also, I really like the PP Client and would like to thank the developer(s) for creating it. I'm not a big fan of botting or scripting - but the multiple menus, the highlights on the overhead map, the circles of affect, the timers and other extras like that really make the game much easier for idiots like me to play.
So thanks to all the various creators who put time into making clients like this possible.
Also, I really like the PP Client and would like to thank the developer(s) for creating it. I'm not a big fan of botting or scripting - but the multiple menus, the highlights on the overhead map, the circles of affect, the timers and other extras like that really make the game much easier for idiots like me to play.
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OokiCookie
- Posts: 11
- Joined: Fri Aug 19, 2016 7:16 pm
Re: Purus Pasta Client
Hi!
There is a trouble with my client. It was working several hours ago and now it's not.
Win10 x64
Here's my log:
2.24.5:${gitrev}
java.lang.RuntimeException: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:524)
at haven.HavenPanel$6.run(HavenPanel.java:536)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at haven.GLConfig.assertcaps(GLConfig.java:92)
at haven.GLConfig.fromgl(GLConfig.java:126)
at haven.HavenPanel$1.init(HavenPanel.java:153)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:601)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:623)
at javax.media.opengl.awt.GLCanvas$8.run(GLCanvas.java:1254)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1101)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
UPD: It seems to be workin' again after rebooting my PC
There is a trouble with my client. It was working several hours ago and now it's not.
Win10 x64
Here's my log:
2.24.5:${gitrev}
java.lang.RuntimeException: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:524)
at haven.HavenPanel$6.run(HavenPanel.java:536)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at haven.GLConfig.assertcaps(GLConfig.java:92)
at haven.GLConfig.fromgl(GLConfig.java:126)
at haven.HavenPanel$1.init(HavenPanel.java:153)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:601)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:623)
at javax.media.opengl.awt.GLCanvas$8.run(GLCanvas.java:1254)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1101)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
UPD: It seems to be workin' again after rebooting my PC
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Purus Pasta Client
Some issues with gpu or drivers of it probably.OokiCookie wrote:Hi!
There is a trouble with my client. It was working several hours ago and now it's not.
Win10 x64
Here's my log:
2.24.5:${gitrev}
java.lang.RuntimeException: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:524)
at haven.HavenPanel$6.run(HavenPanel.java:536)
at java.lang.Thread.run(Unknown Source)
Caused by: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at haven.GLConfig.assertcaps(GLConfig.java:92)
at haven.GLConfig.fromgl(GLConfig.java:126)
at haven.HavenPanel$1.init(HavenPanel.java:153)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:601)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:623)
at javax.media.opengl.awt.GLCanvas$8.run(GLCanvas.java:1254)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1101)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
UPD: It seems to be workin' again after rebooting my PC

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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julian12it
- Posts: 787
- Joined: Sat Sep 11, 2010 8:01 pm
- Location: Topaz
Re: Purus Pasta Client
I was having the same issues with my computer but for another client. I was running linux and couldn't find the drivers for my GPU. If you have windows you can probably easily find the drivers and install them.
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jakey2846
- Posts: 6
- Joined: Fri Jun 20, 2014 5:55 pm
Re: Purus Pasta Client
Whenever I try to launch the game it says a java exception has occurred. I downloaded the latest version of java and the only error I can find is in the command prompt where it says "WARNING: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(...) returned error code 5."
Edit: Well I have fixed the prefs situation but it still gives me a java exception.
Edit: Well I have fixed the prefs situation but it still gives me a java exception.
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OokiCookie
- Posts: 11
- Joined: Fri Aug 19, 2016 7:16 pm
Re: Purus Pasta Client
Hi!
Have a problem: after "Building map" the client just closes.
My crash log: http://ontext.info/76394
Have a problem: after "Building map" the client just closes.
My crash log: http://ontext.info/76394
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Purus Pasta Client
Does it work withbdefault Client?OokiCookie wrote:Hi!
Have a problem: after "Building map" the client just closes.
My crash log: http://ontext.info/76394
Might be driver issue

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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OokiCookie
- Posts: 11
- Joined: Fri Aug 19, 2016 7:16 pm
Re: Purus Pasta Client
Just checked: the same problem. Could u tell which driver is a problem?shubla wrote:Does it work withbdefault Client?OokiCookie wrote:Hi!
Have a problem: after "Building map" the client just closes.
My crash log: http://ontext.info/76394
Might be driver issue