updated client. Hopefully fixed problems with map and radar:
- radar markers should properly be removed when object is removed
- fixed clicking on map window
-
EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
-
delsus
- Posts: 170
- Joined: Sat Nov 17, 2012 10:37 am
Re: Ender Client
Hello !
The map is still a bit messy, i get a lot of error messages like :
mapfile warning: segment-offset mismatch for grid 7f67be8fc483c8b8 in segment 48e9d796aae7a241: segment has (20, -20), gridinfo has (0, 0)
mapfile warning: segment-offset mismatch for grid 1f1c44a3a7ea3ae2 in segment 48e9d796aae7a241: segment has (20, -21), gridinfo has (0, -1)
mapfile warning: segment-offset mismatch for grid e80b55939603c731 in segment 48e9d796aae7a241: segment has (21, -20), gridinfo has (1, 0)
mapfile warning: segment-offset mismatch for grid 6286295353bb875d in segment 48e9d796aae7a241: segment has (20, -19), gridinfo has (0, 1)
Thank you for taking a look and keep up the good work !
The map is still a bit messy, i get a lot of error messages like :
mapfile warning: segment-offset mismatch for grid 7f67be8fc483c8b8 in segment 48e9d796aae7a241: segment has (20, -20), gridinfo has (0, 0)
mapfile warning: segment-offset mismatch for grid 1f1c44a3a7ea3ae2 in segment 48e9d796aae7a241: segment has (20, -21), gridinfo has (0, -1)
mapfile warning: segment-offset mismatch for grid e80b55939603c731 in segment 48e9d796aae7a241: segment has (21, -20), gridinfo has (1, 0)
mapfile warning: segment-offset mismatch for grid 6286295353bb875d in segment 48e9d796aae7a241: segment has (20, -19), gridinfo has (0, 1)
Thank you for taking a look and keep up the good work !
-
DeadlyPencil
- Posts: 924
- Joined: Sat Nov 21, 2009 12:17 am
Re: Ender Client
could you look into having players on your mini map colored the way they are in your friends list?
I tried out your client a few days ago but everyone was showing up as a white dot.
I tried out your client a few days ago but everyone was showing up as a white dot.
-
EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Ender Client
DeadlyPencil wrote:could you look into having players on your mini map colored the way they are in your friends list?
I tried out your client a few days ago but everyone was showing up as a white dot.
Oops. Fixed. But if you customized your radar, be sure that in radar.xml at the bottom marker with gfx/borka/body has icon set as $circle, like this:
Code: Select all
<marker contains="gfx/borka/body" name="Player" icon="$circle" show="true" priority="1000" />-
kenten25
- Posts: 7
- Joined: Tue Jul 07, 2015 1:49 am
Re: Ender Client
I don't know about anyone else but the sound cuts in and out constantly when I play.
-
delsus
- Posts: 170
- Joined: Sat Nov 17, 2012 10:37 am
Re: Ender Client
Ender, are you ready to update for the new world? 
-
EnderWiggin
- Posts: 1156
- Joined: Sat Mar 20, 2010 8:23 pm
Re: Ender Client
delsus wrote:Ender, are you ready to update for the new world?
Already updated.
-
Beezer12Washingbeard
- Posts: 409
- Joined: Wed Nov 30, 2016 2:43 am
- Location: Seattle, WA
Re: Ender Client
I keep getting the following crash when I try to log in with ender. No crash on default client.
edit: Also no problem with amber client. Tried clearing %appdata%\roaming\Haven and Hearth\data and still getting the error.
Code: Select all
haven.Defer$DeferredException: java.lang.ExceptionInInitializerError
at haven.Defer$Future.get(Defer.java:175)
at haven.MCache$Grid.getcut(MCache.java:190)
at haven.MCache.getcut(MCache.java:454)
at haven.MapView$2.setup(MapView.java:500)
at haven.RenderList.setup(RenderList.java:170)
at haven.RenderList.add(RenderList.java:247)
at haven.MapView.setup(MapView.java:847)
at haven.PView$1.setup(PView.java:198)
at haven.RenderList.setup(RenderList.java:170)
at haven.RenderList.setup(RenderList.java:197)
at haven.PView.draw(PView.java:222)
at haven.MapView.draw(MapView.java:1274)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.GameUI.draw(GameUI.java:851)
at haven.Widget.draw(Widget.java:659)
at haven.Widget.draw(Widget.java:664)
at haven.RootWidget.draw(RootWidget.java:73)
at haven.UI.draw(UI.java:144)
at haven.HavenPanel.rootdraw(HavenPanel.java:302)
at haven.HavenPanel.run(HavenPanel.java:548)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ExceptionInInitializerError
at haven.resutil.WaterTile$Fac.create(WaterTile.java:414)
at haven.MCache.tiler(MCache.java:558)
at haven.MapMesh.build(MapMesh.java:306)
at haven.MCache$Grid$1.call(MCache.java:227)
at haven.MCache$Grid$1.call(MCache.java:222)
at haven.Defer$Future$1.run(Defer.java:139)
at java.security.AccessController.doPrivileged(Native Method)
at haven.Defer$Future.run(Defer.java:138)
at haven.Defer$Worker.run(Defer.java:231)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/tiles/skycube (v-1), from local res source
at haven.Resource$Pool$Queued.get(Resource.java:338)
at haven.Resource$Pool$Queued.get(Resource.java:307)
at haven.Loading.waitforint(Loading.java:87)
at haven.Loading.waitfor(Loading.java:99)
at haven.Resource$Pool.loadwait(Resource.java:609)
at haven.Resource$Pool.loadwait(Resource.java:613)
at haven.Resource.loadimg(Resource.java:1640)
at haven.resutil.WaterTile.<clinit>(WaterTile.java:178)
... 9 more
Caused by: haven.Resource$LoadException: Load error in resource gfx/tiles/skycube(v-1), from local res source
at haven.Resource$Pool.handle(Resource.java:395)
at haven.Resource$Pool.access$1100(Resource.java:284)
at haven.Resource$Pool$Loader.run(Resource.java:531)
at java.lang.Thread.run(Unknown Source)
Suppressed: haven.Resource$LoadException: Load error in resource gfx/tiles/skycube(v-1), from filesystem res source (C:\Users\Shubz\Desktop\Haven & Hearth\res)
... 4 more
Caused by: java.io.FileNotFoundException: C:\Users\Shubz\Desktop\Haven & Hearth\res\gfx\tiles\skycube.res
at haven.Resource$FileSource.get(Resource.java:178)
at haven.Resource$Pool.handle(Resource.java:379)
... 3 more
Caused by: java.io.FileNotFoundException: Could not find resource locally: gfx/tiles/skycube
at haven.Resource$JarSource.get(Resource.java:191)
at haven.Resource$Pool.handle(Resource.java:379)
... 3 more
edit: Also no problem with amber client. Tried clearing %appdata%\roaming\Haven and Hearth\data and still getting the error.
Last edited by Beezer12Washingbeard on Mon Jan 09, 2017 12:55 pm, edited 1 time in total.
-
Undefined
- Posts: 322
- Joined: Tue May 18, 2010 12:22 pm
- Location: United Kingdom
Re: Ender Client
Combat window seems to cause a consistent crash when attempting to save a school.
-
Beezer12Washingbeard
- Posts: 409
- Joined: Wed Nov 30, 2016 2:43 am
- Location: Seattle, WA
Re: Ender Client
Undefined wrote:Combat window seems to cause a consistent crash when attempting to save a school.
Known issue with the base game, make sure you have a school selected before you hit save or it'll consistently crash out.