Got a question for you today - exactly how high am I allowed to lay dirt in terms of Land Survey? I'm looking forward to having the largest possible elevation in order to stop my foes from eyeballing my village whenever possible. Any tips appreciated
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Zachary09
- Posts: 767
- Joined: Sat Aug 13, 2011 8:55 pm
- Location: Poland
Land Survey aka HOW HIGH can I lay dirt
Hello dear Hafeners,
Got a question for you today - exactly how high am I allowed to lay dirt in terms of Land Survey? I'm looking forward to having the largest possible elevation in order to stop my foes from eyeballing my village whenever possible. Any tips appreciated
Got a question for you today - exactly how high am I allowed to lay dirt in terms of Land Survey? I'm looking forward to having the largest possible elevation in order to stop my foes from eyeballing my village whenever possible. Any tips appreciated
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MadNomad
- Posts: 2158
- Joined: Fri Mar 11, 2016 11:13 pm
Re: Land Survey aka HOW HIGH can I lay dirt
but they will just zoom out with cam bad 
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sMartins
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Re: Land Survey aka HOW HIGH can I lay dirt
Untill the land it's too steep to be raised anymore. I guess if you manage to raise all the land map you can go pretty high 
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I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
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Zachary09
- Posts: 767
- Joined: Sat Aug 13, 2011 8:55 pm
- Location: Poland
Re: Land Survey aka HOW HIGH can I lay dirt
holy moly. That changes my view on the subject lol... it's going to require way too much work to raise it to a decent level and even then people can still view what you're up to xDsMartins wrote:you can go pretty high
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SinJin
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- Location: Ohio
Re: Land Survey aka HOW HIGH can I lay dirt
You're thinking in the wrong dimension. Besides... You'd need 20+ bots running around the clock for well over a week to raise an area to max height and large enough area to establish a settlement on it. It's a beyond monumental task. You not only will need to build up, you need to find the soil to do it. You might get lucky and find a very high plateau to save a lot of work. As already mentioned, it will not stop 'Peeping Toms'.
Your best bet is to simply prevent anyone from coming within draw distance of your village/settlement. Figure out how much area you need to live within. Then build your wall approximately 40 tiles beyond that ((I cannot recall how far draw distance is)) , in all four directions.
If no one can get within draw distance of you, you're as good as being invisible. The Peeping Tom can see your village on his minimap but who cares... He can't see you, you're buildings, livestock, crops, if you have more walls, no clue if the village is active or abandoned....
Your best bet is to simply prevent anyone from coming within draw distance of your village/settlement. Figure out how much area you need to live within. Then build your wall approximately 40 tiles beyond that ((I cannot recall how far draw distance is)) , in all four directions.
If no one can get within draw distance of you, you're as good as being invisible. The Peeping Tom can see your village on his minimap but who cares... He can't see you, you're buildings, livestock, crops, if you have more walls, no clue if the village is active or abandoned....
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MagicManICT
- Posts: 18435
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Re: Land Survey aka HOW HIGH can I lay dirt
"Draw distance" is the adjoining minimap tile. If that loads, they see constructions, a village, farming activity, or something. If people see that, they get curious, and come exploring. When they come exploring, they make holes in walls and get up to all kinds of douchebaggry.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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NeoBasilisk
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Re: Land Survey aka HOW HIGH can I lay dirt
To be fair though, people get far more curious when they see a wall enclosing 9+ map tiles.
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Boas
- Posts: 88
- Joined: Thu Sep 22, 2011 4:34 am
Re: Land Survey aka HOW HIGH can I lay dirt
To answer your question a bit more directly, one unit of soil will raise one vertex of terrain exactly 0.1m high. The max height difference between adjacent vertices is 2m. So in order to raise one tile to the max height, you need 20x4 (4 vertices for a single tile) units of soil or stone. That's 80 units of soil simply to raise one tile 2m above the surrounding terrain. Since you need to build a sloped base for anything higher than 2m, though, the soil (and labor) cost of building higher and higher grows geometrically. The base around a single tile raised 4m above the surrounding terrain will be 3x3 tiles wide. 9 tiles by 80 units soil per tile is 720 units of soil. Then the top of the pyramid, so to speak, will be another 80 units, for a total of 800. Stockpiles of dirt are 250 units, to that's more than three full piles of dirt just to make a little 4m high ziggurat.
If you're still interested in pursuing this endeavor (though as others have pointed out, a wall constructed in this manner will not necessarily prevent others from seeing your stuff), one useful tip is to pick up a unit of dirt and shift-click the ground. You'll automatically build dirt onto the vertex you've clicked and raise the vertex 0.1m per click, with another unit of dirt taken from your inventory and put into your hand each time, much like shift-clicking coal into a smelter.
As an aside, stone can be used as fill dirt. When it's dug up again, it will be dirt instead of stone. It will assume the soil quality of the tile you're laying it on, probably to prevent one from effortlessly converting high quality stone to high quality dirt.
Palisades, brickwalls and roundpole fences can be built on slopes with a vertical tolerance of 0.5m.
To see terrain vertices, you'll need to be using a custom client and (depending on the client, usually) hit ctrl-G.
If you're still interested in pursuing this endeavor (though as others have pointed out, a wall constructed in this manner will not necessarily prevent others from seeing your stuff), one useful tip is to pick up a unit of dirt and shift-click the ground. You'll automatically build dirt onto the vertex you've clicked and raise the vertex 0.1m per click, with another unit of dirt taken from your inventory and put into your hand each time, much like shift-clicking coal into a smelter.
As an aside, stone can be used as fill dirt. When it's dug up again, it will be dirt instead of stone. It will assume the soil quality of the tile you're laying it on, probably to prevent one from effortlessly converting high quality stone to high quality dirt.
Palisades, brickwalls and roundpole fences can be built on slopes with a vertical tolerance of 0.5m.
To see terrain vertices, you'll need to be using a custom client and (depending on the client, usually) hit ctrl-G.
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