Prelude: Happy New World!

Announcements about major changes in Haven & Hearth.
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Kaios
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Re: Prelude: Happy New World!

Post by Kaios »

loftar wrote:
Kaios wrote:do you enjoy losing villages because someone placed a house on your vclaim?
You are aware, of course, that this is no longer possible?
yeah I know are you forgetting I bitched about it and it's still possible anyways just not with a house
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xTrainx
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Re: Prelude: Happy New World!

Post by xTrainx »

hey lofter, are you planning on making limited times event in world 10?
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SmackMcBacon
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Re: Prelude: Happy New World!

Post by SmackMcBacon »

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spawningmink
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Re: Prelude: Happy New World!

Post by spawningmink »

Kaios wrote:
loftar wrote:
Kaios wrote:do you enjoy losing villages because someone placed a house on your vclaim?
You are aware, of course, that this is no longer possible?
yeah I know are you forgetting I bitched about it and it's still possible anyways just not with a house
refer to my other post where i told you to shut the fuck up
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loftar
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Re: Prelude: Happy New World!

Post by loftar »

xTrainx wrote:hey lofter, are you planning on making limited times event in world 10?
What does that mean?
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LostJustice
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Re: Prelude: Happy New World!

Post by LostJustice »

Could we have an ability to produce man made rivers or canals?
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infectedking
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Re: Prelude: Happy New World!

Post by infectedking »

Loftar, could you also look into the "map loading" shit that keeps happening while boating in a knarr aswell, i'd hate having a black screen for like 15seconds for it to load.
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HasseKebab
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Re: Prelude: Happy New World!

Post by HasseKebab »

dafels wrote:Ability to dump dirt into water and making the tile shallow water would be a nice way to make bridges
this please
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shubla
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Re: Prelude: Happy New World!

Post by shubla »

HasseKebab wrote:
dafels wrote:Ability to dump dirt into water and making the tile shallow water would be a nice way to make bridges
this please
It would be cool
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loftar
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Re: Prelude: Happy New World!

Post by loftar »

LostJustice wrote:Could we have an ability to produce man made rivers or canals?
I know I've written about this on multiple occasions, but I can't find it. It may have gotten lost in the Great Forum Deluge, so I guess I'll type it up again.

I would love to be able to make it possible to build canals and moats and stuff, but just basically being able to "place water tiles" would be far too simplistic (and quite retarded, too, in 3D terrain). That being so, I can't really think of a system that would be good but also not require a fairly complex system of fluid mechanics, which I am a bit loathe to implement, for various reasons (not least performance).
dafels wrote:Ability to dump dirt into water and making the tile shallow water would be a nice way to make bridges
I have similar feelings about this as well, but perhaps not quite as strong ones. If Jorb really wanted to, it would probably be possible for him to persuade me into doing something akin to that nature. Not entirely sure what I think about it.
"Object-oriented design is the roman numerals of computing." -- Rob Pike

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