That kind of pisses me off though because I'm not a casual. Even having 500+ stats is better than most players but that isn't my point the game isn't all about stats for some people and I put just as many hours in to this game if not more and yet somehow I'm considered a casual because I didn't get 1500 stats? Really? What the fuck is the point in putting ANY effort in to this game when you have people that can put in no effort because of the clients they use for example and do twice as good as you in half the time.infectedking wrote:Just going to say.... I beat botters pretty hard in stats, it's just casuals who lose hard.
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Kaios
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Re: Prelude: Happy New World!
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Prelude: Happy New World!
With overlap I also ment touching. Sorry, should have put that also in the text.Chebermech wrote:great point, but the system can still be abused, here's a rough sketch where Orange is personal claim and Red is a village claim. Just imagine if you build personal claims first and then build village idols later.Granger wrote: Disallow building village claims with holes in them, disallow destruction of banners if that would create holes...
first case is if the distance between villages will not be changed. second case is if minimal distance between 2 village idols will drastically change. you can still build personal claims first and then make it so that there are no gaps between pclaim and vclaims, and still abuse the system, not as much as villages within villages, but still it would be pretty lame.
edit: unless you cant build/extend villages this close to another established claims to leave no gap in between, if so disregard what i just said...
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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infectedking
- Posts: 1472
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Re: Prelude: Happy New World!
I was talking casual, as in the stat grind part, not a player in general man, relax. I know I went hardcore into production and just massing up my stats for like a month and purely only doing that, mixed with good table and salt made the stats increase superfast.Kaios wrote:That kind of pisses me off though because I'm not a casual. Even having 500+ stats is better than most players but that isn't my point the game isn't all about stats for some people and I put just as many hours in to this game if not more and yet somehow I'm considered a casual because I didn't get 1500 stats? Really? What the fuck is the point in putting ANY effort in to this game when you have people that can put in no effort because of the clients they use for example and do twice as good as you in half the time.infectedking wrote:Just going to say.... I beat botters pretty hard in stats, it's just casuals who lose hard.
Any Questions about the game or anything, hit me up on skype: deadlytroll1 Or you can find me in the hedgehug realm chat on discord.dafels wrote:I like to be under Frosty's command.
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Resture
- Posts: 276
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- Location: Forest
Re: Prelude: Happy New World!
Add desert biome please.
Also make it so everyone spawns into the world in the same location. Kinda like Salem. And they have to branch out from there. That way people have a chance to make friends or seee noobs get slaughtered.
Also make it so everyone spawns into the world in the same location. Kinda like Salem. And they have to branch out from there. That way people have a chance to make friends or seee noobs get slaughtered.
Last edited by Resture on Thu Dec 29, 2016 10:20 am, edited 1 time in total.
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Kaios
- Posts: 9268
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Re: Prelude: Happy New World!
That's not what I mean I'm still talking about botting/scripts and custom clients playing a huge role in that but they go beyond the botting aspect too because you can look at a video like in this thread and see that clearly there's no annoying UI in the middle of their screen like there is for almost every other player that doesn't have access to these types of things. Devs never implement stuff like that in to default or they take ages doing so.infectedking wrote:I was talking casual, as in the stat grind part, not a player in general man, relax. I know I went hardcore into production and just massing up my stats for like a month and purely only doing that, mixed with good table and salt made the stats increase superfast.
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Granger
- Posts: 9255
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Re: Prelude: Happy New World!
You seem to have missed the part of it being applied to the one initiating combat. So yes, if the 'top fighters' can't control their auto-aggro macros... Also it could be applied to murder, which is the actual problem as it's currently basically the same cost as knocking someone out.LadyGoo wrote:Stupid idea. Dress up an alt and send them at the top fighters to get the scents.Granger wrote:To address the problem with bored endgame players slaughtering newbies: scents from combat could scale with the Delta, with further penalties for the one initiating combat and being more lenient toward the attacked.
Fight a player of your level and it'll be as-is, attack someone weak and it'll haunt you badly, being attacked by someone with you lethally ending the fight leaves a cleaner consciousness than being the one who started it. 'Pickup the gun'
Throwing ideas here, but I get it: Everything that hinders slaughtering of newbies is bad...
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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LadyGoo
- Posts: 2767
- Joined: Sat Jul 09, 2011 9:06 am
Re: Prelude: Happy New World!
How you gonna deal with naked alts blocking your gates?
Nah, your ideas are often separated from the reality. You do not really think about how it can be abused, before suggesting.
Nah, your ideas are often separated from the reality. You do not really think about how it can be abused, before suggesting.
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W9 Hive [Ruler]
W8 Dis [Chieftain]
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Paradoxs
- Posts: 294
- Joined: Tue Aug 25, 2015 7:16 am
Re: Prelude: Happy New World!
I don't bot though. (I even state that more than once in the thread that gave you such ideas) I mess with the code base when I'm bored and waiting for something to finish, or for my hunger to go down.Kaios wrote: Ok there's no "supposedly" about it, they are impossible to compete with whether you're referring to stat gain or any other aspect of this game. Second it would not be that big of a deal but like any botter you are worried about them ruining the seemingly perfect game to test your shitty little scripts in but in the same way you'd stop playing a game because you have to pay for more than one character, I'd sooner stop playing any game that becomes a haven for douchebag programmers to run automated tasks with their bot armies all fucking day.
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Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Prelude: Happy New World!
You make people pay for alts.LadyGoo wrote:How you gonna deal with naked alts blocking your gates?
Nah, your ideas are often separated from the reality. You do not really think about how it can be abused, before suggesting.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Prelude: Happy New World!
And by letting us 'Shoo' players.Avu wrote:You make people pay for alts.LadyGoo wrote:How you gonna deal with naked alts blocking your gates?
Nah, your ideas are often separated from the reality. You do not really think about how it can be abused, before suggesting.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
