I second thisDaniAngione wrote:they served no purpose other than rush a lot of the early game phases.
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ghandhikus
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Re: Prelude: Happy New World!
King of Game-design and Java Programmer
RIP lather ball 2017/08/24 01:21
RIP lather ball 2017/08/24 01:21-
latency_vi
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Re: Prelude: Happy New World!
Yeah we had like gold and iron on the first day of the world. XDDaniAngione wrote:I just wish we had some confirmation about whether or not will surface ore boulders be gone or mostly gone.
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Prowny
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MagicManICT
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Re: Prelude: Happy New World!
This is another spot that needs fixed on the map gen. Ore boulders either need to be more evenly distributed (ie purely random) or gotten rid of. Maybe there's a mechanic there I'm not aware of and some people have figured it out, but it seems when I've found them, there's clusters of a few different types, and that's it.latency_vi wrote:Yeah we had like gold and iron on the first day of the world. XDDaniAngione wrote:I just wish we had some confirmation about whether or not will surface ore boulders be gone or mostly gone.
edit: to clarify my last sentence--some areas have lots of ore on the surface, other areas have none. If this were a more realistic map generator, then this is probably as it should be, but it doesn't feel that way.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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shubla
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Re: Prelude: Happy New World!
I agree that surface boulders were just dumb.DaniAngione wrote:I just wish we had some confirmation about whether or not will surface ore boulders be gone or mostly gone. I'd love if that happened, they served no purpose other than rush a lot of the early game phases.
Surface stone is okay, ore is not.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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shubla
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Re: Prelude: Happy New World!
Devs should move the date earlier.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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ghandhikus
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Re: Prelude: Happy New World!
I am waiting here with restless leg syndrome.shubla wrote:Devs should move the date earlier.
King of Game-design and Java Programmer
RIP lather ball 2017/08/24 01:21
RIP lather ball 2017/08/24 01:21-
Amanda44
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Re: Prelude: Happy New World!
I'm still playing!shubla wrote:Devs should move the date earlier.
Not really sure why tho tbh ... addiction I guess ...
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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DaniAngione
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Re: Prelude: Happy New World!
Yeah, I still have screenshots to take and stuff to do and enjoy my Knarr a bit more >_<
Just wait, folks
Just wait, folks
W16 ???
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
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W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
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CTheRain
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Re: Prelude: Happy New World!
Ever thought about adding in a common enemy for the players to fight? Like an ever expanding goblin army or something like that. They can cut trees and mine and they expand constantly. Wiping out villages causing us to band together to fight off this threat.
We buy things we don't need with money we don't have to impress people we don't like.