Prelude: Happy New World!

Announcements about major changes in Haven & Hearth.
User avatar
Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: Prelude: Happy New World!

Post by Granger »

The gift packages were OP, but combined with the wipe they're sadistic.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
Burinn
Posts: 3097
Joined: Thu Aug 20, 2015 11:48 pm
Location: Internet Prison Plotting Her Escape

Re: Prelude: Happy New World!

Post by Burinn »

Granger wrote: combined with the wipe they're sadistic.

I think that fits the Gorbo and Lorftor modus operandi, no? 8-)
sabinati wrote:do you expect me to just check the forum constantly, fuck off
User avatar
Beezer12Washingbeard
Posts: 409
Joined: Wed Nov 30, 2016 2:43 am
Location: Seattle, WA

Re: Prelude: Happy New World!

Post by Beezer12Washingbeard »

Granger wrote:The gift packages were OP, but combined with the wipe they're sadistic.
For this exact reason the gift packages were my biggest clue that a reset was imminent.

I actually loved the idea of the chance of a tangible reward, though--the gift boxes were the thing that got me to even consider touching the quest system. Before that I ignored & hid them, but I was all about them gift boxes.

I'd love to see quests add a chance to receive an item--basically anything from the giftbox loot table, but just one of them. If I had a rare but nonzero opportunity to receive a box of matches or a tin soldier or something, I know I'd definitely quest more often.
User avatar
DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Re: Prelude: Happy New World!

Post by DDDsDD999 »

Beezer12Washingbeard wrote:I'd love to see quests add a chance to receive an item--basically anything from the giftbox loot table, but just one of them. If I had a rare but nonzero opportunity to receive a box of matches or a tin soldier or something, I know I'd definitely quest more often.
jorb wrote:Completion of quests is rewarded by LP, XP, Hunger, and Random generated items.
I know there's one item quests give that I can't name, don't know if there's more. But yeah, more of them would be cool.
Image
Image
Image
Image
Image
User avatar
Redlaw
Posts: 1638
Joined: Sun Oct 02, 2011 10:58 pm

Re: Prelude: Happy New World!

Post by Redlaw »

Gilding leafs are the current random item quests give, never fully used one for very long lol. They are random about what affinities they have and stats.

I would love if other random items (like rare crops ect....) wear added.
User avatar
shubla
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Prelude: Happy New World!

Post by shubla »

Redlaw wrote:Gilding leafs are the current random item quests give, never fully used one for very long lol. They are random about what affinities they have and stats.

I would love if other random items (like rare crops ect....) wear added.
Quest givers could give variable rewards.
Metal nuggets, bread, curiosities.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
FictionRyu
Posts: 1655
Joined: Wed Jun 01, 2011 5:12 am

Re: Prelude: Happy New World!

Post by FictionRyu »

shubla wrote:
Redlaw wrote:Gilding leafs are the current random item quests give, never fully used one for very long lol. They are random about what affinities they have and stats.

I would love if other random items (like rare crops ect....) wear added.
Quest givers could give variable rewards.
Metal nuggets, bread, curiosities.
+1

I agree. That's something that would add more interest in questing. I did them anyway just to get outta the house when I got bored with just farming or if it felt mundane to terraform my area (which I never did finish :( ) .
Scooby Doo taught us that the real monsters are humans.
User avatar
tyrtix
Posts: 1108
Joined: Wed Feb 19, 2014 12:54 am
Location: Leghorn

Re: Prelude: Happy New World!

Post by tyrtix »

I know that until the paranoia system is up i won't get back. I won't mind some pvp, but atm the system is based only on how much agoraphobic you are, so you won't have many problems in turtling inside a base and never go out because you can be killed by the first pvp insane botter outside even if you are not actually playing.
User avatar
dafels
Posts: 3071
Joined: Sun Nov 14, 2010 7:49 pm
Yahoo Messenger: davis

Re: Prelude: Happy New World!

Post by dafels »

Can't wait for the new drama World 10 brings us on the forums. #HYPE
User avatar
Teleskop
Posts: 2910
Joined: Sat Jul 10, 2010 9:55 am
Location: Little Teleskop

Re: Prelude: Happy New World!

Post by Teleskop »

dafels wrote:Can't wait for the new drama World 10 brings us on the forums. #HYPE
Im sure there will be many news about OBERGLOGAU.
The coolest village forming for the upcoming world.
Teleskop

Return to “Announcements”