Have you decompiled it already? lolshubla wrote:Two new skills confirmed: lore and masonry
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ghandhikus
- Posts: 230
- Joined: Fri Jan 18, 2013 4:07 pm
- Location: UK
Re: Prelude: Happy New World!
King of Game-design and Java Programmer
RIP lather ball 2017/08/24 01:21
RIP lather ball 2017/08/24 01:21-
SinizterMoFo
- Posts: 60
- Joined: Mon May 13, 2013 6:50 am
Re: Prelude: Happy New World!
Then Wanker Refresh as often as you feel like. but stop the are we there yet.lacucaracha wrote:fegger i still have to refresh that pageSinizterMoFo wrote:Be smart look at the Home page and watch for the message that says the server is up.lacucaracha wrote:@jorbtar should we be hitting f5 every 10 secs or are u going to tell us like 10 min before it opensmaybe i'm wrong, but the map is being generated since yesterday, jorb said?Kirche wrote:lacucaracha wrote:@jorbtar should we be hitting f5 every 10 secs or are u going to tell us like 10 min before it opens
it will likely tell us when the map starts generating on the homepage
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DaniAngione
- Posts: 1791
- Joined: Sun Dec 18, 2011 12:22 am
- Location: The Hearthlands
Re: Prelude: Happy New World!
Masonry?
STONE WALLS CONFIRMED
STONE WALLS CONFIRMED
W16 ???
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
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lacucaracha
- Posts: 171
- Joined: Thu Dec 05, 2013 4:50 pm
Re: Prelude: Happy New World!
fuck off m8 we are all on the wait here kill urselfSinizterMoFo wrote: Then Wanker Refresh as often as you feel like. but stop the are we there yet.
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Paradoxs
- Posts: 294
- Joined: Tue Aug 25, 2015 7:16 am
Re: Prelude: Happy New World!
No they were pushed to github 4 days ago along with wilghandhikus wrote:Have you decompiled it already? lolshubla wrote:Two new skills confirmed: lore and masonry
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lacucaracha
- Posts: 171
- Joined: Thu Dec 05, 2013 4:50 pm
Re: Prelude: Happy New World!
what are you waitingParadoxs wrote:No they were pushed to github 4 days ago along with wilghandhikus wrote:Have you decompiled it already? lolshubla wrote:Two new skills confirmed: lore and masonry
update prime
thx
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Kirche
- Posts: 434
- Joined: Sat Nov 21, 2009 10:43 pm
Re: Prelude: Happy New World!
DaniAngione wrote:Masonry?
STONE WALLS CONFIRMED
didn't you need masonry for brickwalls in legacy?
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Norster126
- Posts: 86
- Joined: Sun Jan 10, 2016 7:54 pm
- Location: Brazil
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firefox2026
- Posts: 4
- Joined: Sun May 13, 2012 10:48 pm
Re: Prelude: Happy New World!
so do we have to do anything special to use amber client? Do we have to download new files?
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Paradoxs
- Posts: 294
- Joined: Tue Aug 25, 2015 7:16 am
Re: Prelude: Happy New World!
Sometimes changes arent made until server launch, I have a prime version ready but I wont release it until Im certain it works on w10, then ill hit submit on 4 tabs and we'll be all setlacucaracha wrote: what are you waiting
update prime
thx