New stuff of world 10

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Amanda44
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Re: New stuff of world 10

Post by Amanda44 »

MagicManICT wrote:Found new tree type:

Aspen. Looks like a tall beech/elm type tree. Not sure on colors. Only has the usual--seed, branch, bark.
I hate to say this but they are not new MM ... :)
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MagicManICT
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Re: New stuff of world 10

Post by MagicManICT »

What I get for going from memory. Don't think I've seen one yet previous worlds. :oops:

Someone posted screenshots for the quince: viewtopic.php?f=40&t=52709&start=40#p701370. Wasn't sure if it'd get buried in the thread or not and figured better be safe and link here.
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kankus
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Re: New stuff of world 10

Post by kankus »

and i have another question how to mak charcoal or something to burn ore smelter ?
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MagicManICT
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Re: New stuff of world 10

Post by MagicManICT »

Build a tar kiln. Needs clay, stone. Load with wood and light. Takes some time to burn. Produces tar while burning, coal when finished. You might find black coal while mining. It works the same.

To note, just saw this post: viewtopic.php?f=42&t=52916. It's about tar kiln changes
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sMartins
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Re: New stuff of world 10

Post by sMartins »

shubla wrote:
sMartins wrote:Rat on a stick doesn't give Strenght anymore :o (will+psy)
or then one could have just read the patch notes
Sorry if i don't remember exactly every single thing in the patch notes....
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VDZ
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Re: New stuff of world 10

Post by VDZ »

sMartins wrote:
shubla wrote:
sMartins wrote:Rat on a stick doesn't give Strenght anymore :o (will+psy)
or then one could have just read the patch notes
Sorry if i don't remember exactly every single thing in the patch notes....
You can open the thread and CTRL+F to see if what you want to report is already covered there.
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MagicManICT
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Re: New stuff of world 10

Post by MagicManICT »

And the forum search function might be seriously outdated, but it is still helpful.

Don't worry, though. We all make stupid mistakes every once in a while. (See back a page or two.) Just take it in stride.
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RedKGB
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Re: New stuff of world 10

Post by RedKGB »

found a mandrake root at level 150 of perp*expl......... Wiki says 240, the gods might have slightly changed the system.
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MagicManICT
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Re: New stuff of world 10

Post by MagicManICT »

Didn't see stats for Almond posted yet:
Will +1: .5 Energy 80% Hunger 2%
Satiate: nut & seed-- 5% (5% ch)
Fish 5% (5% ch)

Found one on same terrain type as cork, pine, plane. Dark burnt orange color on minimap (don't have name... wasn't using Amber at the time)
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Kearn
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Re: New stuff of world 10

Post by Kearn »

leeches now seem to only occasionally impact your SHP or HHP, instead of guaranteeing 3 bites per cycle

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