q1 Ore

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.
User avatar
MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: q1 Ore

Post by MagicManICT »

sMartins wrote:
dvsmasta wrote:so - with masonry at 15, why would stone mined from cave lvl 1 be Q 8.3?
softcapped by tools
This is... :roll: How is what you use to mine with going to affect ore quality? One might argue using a crappy tool might damage curios dug out, but not something you're going to run through a ton of processing like a blast furnace that turns ore into molten slag.

Unless you want to assign some kind of mystical quality to things, and in that case, who am I to argue with such logic? If anyone has played the pen & paper RPG "Shadowrun," magic requires pure materials, often meaning metals need to be mined by hand and smelted with other pure sources in a world where everything is industrialized.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
dvsmasta
Posts: 216
Joined: Sat Jul 13, 2013 3:58 am

Re: q1 Ore

Post by dvsmasta »

it was indeed the tool Q that capped it. This is new for this world?
User avatar
Asgaroth22
Posts: 625
Joined: Mon Jan 09, 2012 8:08 pm

Re: q1 Ore

Post by Asgaroth22 »

dvsmasta wrote:it was indeed the tool Q that capped it. This is new for this world?
jorb wrote:Mining now softcaps quality of stone/ore by tool quality, and hardcaps by "Masonry" value.
Dammit people, just read the W10 announcement thread, it's all there.
“The story so far:
In the beginning the Universe was created.
This has made a lot of people very angry and been widely regarded as a bad move.”

Return to “How do I?”