Localized resources, softcap

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Divicid
Posts: 170
Joined: Sun Apr 03, 2016 7:11 pm

Localized resources, softcap

Post by Divicid »

Hello!

I was wondering if there is an attribute or skill that affects the quality of the localized resources when you harvest them? As i can see on the wiki that there is different qualities to them.
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MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Localized resources, softcap

Post by MagicManICT »

Yeah, and they are all capped by different abilities. Some are survival, I know cooking for salt. I'm not sure about the others.

This is a hardcap, FYI, so it is lowered to equal to the relative skill.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
Divicid
Posts: 170
Joined: Sun Apr 03, 2016 7:11 pm

Re: Localized resources, softcap

Post by Divicid »

MagicManICT wrote:Yeah, and they are all capped by different abilities. Some are survival, I know cooking for salt. I'm not sure about the others.

This is a hardcap, FYI, so it is lowered to equal to the relative skill.
Ahh, alright. Thanks!
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MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Localized resources, softcap

Post by MagicManICT »

Just to let you know, they're listed on the wiki page: http://ringofbrodgar.com/wiki/Localized_Resources
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.

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