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Adder1234
- Posts: 636
- Joined: Thu Jul 16, 2015 11:16 am
- Location: Australia
Re: New stuff of world 10
I was wearing poor mans gloves and got an injury from every second crab I picked up
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: New stuff of world 10
Gloves significantly reduce the risk of wounds.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Myrgard
- Posts: 296
- Joined: Thu May 16, 2013 5:26 pm
Re: New stuff of world 10
Seems they changed the stats on the crab meat it's now 1 dex and 0,5 str on q 10.
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: New stuff of world 10
Dex and str. oh, so usefulMyrgard wrote:Seems they changed the stats on the crab meat it's now 1 dex and 0,5 str on q 10.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: New stuff of world 10
Lettuce leaves count as "any leaf" for recipes and go in the leaf stockpile (realize that was probably already known since lettuce was introduced last world). I'm going to assume the same for beets, but haven't gotten my crop up yet to see for sure. Just posting this more about the pitbaked foods and such that would use the category.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Myrgard
- Posts: 296
- Joined: Thu May 16, 2013 5:26 pm
Re: New stuff of world 10
The change to the petrified seashell as far as I can tell is limited to a reduced study time, if I got it correctly then now it's 36 hours versus the previous 60. Still useless... but keep going jorb, a few more such changes and at 12 hours it'll become a decent curio.
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Kearn
- Posts: 605
- Joined: Thu Jun 24, 2010 2:09 am
Re: New stuff of world 10
DDD now requires chives
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Kearn
- Posts: 605
- Joined: Thu Jun 24, 2010 2:09 am
Re: New stuff of world 10
wolverines give 1 1x2 hide, 1 intestines, 1 entrails, 3 meat, 2 bones, and at least have the chance to give a scent gland (12 hours, 2750 base lp, 17 weight, 1x1)
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ricky
- Posts: 1475
- Joined: Fri Apr 02, 2010 5:00 am
Re: New stuff of world 10
If you feel like it a screenshot containing all the new wolverine items would be helpfulKearn wrote:wolverines give 1 1x2 hide, 1 intestines, 1 entrails, 3 meat, 2 bones, and at least have the chance to give a scent gland (12 hours, 2750 base lp, 17 weight, 1x1)
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
The only thing necessary for the triumph of evil is that good men do nothing.jorb wrote:Ideally the game should play itself.
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linkfanpc
- Posts: 2415
- Joined: Wed Aug 05, 2015 7:07 pm
Re: New stuff of world 10
Hey, wow, an animal curio that is actually not absolutely terrible. If it had a bit less weight it'd be pretty good.Kearn wrote:scent gland (12 hours, 2750 base lp, 17 weight, 1x1)
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.