Amber Client

Forum for alternative clients, mods & discussions on the same.
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romovs
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Post by romovs »

Ophaq wrote:Hey romovs, would it be possible to add a separate icon for ruby dragonflies if that's even possible? I would love to just harvest only those in swamps if I could distinguish between them. Instead of playing a guessing game...
Nope. Guessing game is the whole point of those :P
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Ophaq
Posts: 114
Joined: Fri Aug 28, 2015 10:54 pm

Re: Amber Client

Post by Ophaq »

How about an icon for tamed horses then?
Beep beep I'm a Jeep.
xiaok
Posts: 32
Joined: Mon Jul 28, 2014 5:38 pm

Re: Amber Client

Post by xiaok »

Romovs I have tried, new driver version and old one still gives error. I made a thread about it in the 'Bugs' section. Just had a mandatory Microsoft update that did something to CPU and graphics drivers. My machine doesn't give me any options to restore back to. Thank you for acknowledging my post
Hey there. I'm Al Gore.
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oONekoGami
Posts: 49
Joined: Wed Nov 12, 2014 1:03 am

Re: Amber Client

Post by oONekoGami »

romovs wrote: Misc:
  • Added grub to icons list and thus it can be picked using the Q key.
[/b]
I love you! <3
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FictionRyu
Posts: 1655
Joined: Wed Jun 01, 2011 5:12 am

Re: Amber Client

Post by FictionRyu »

What about a plow icon?

Edit: I know I've asked already, I apologize, I don't wanna seem to be a bug about it.
Scooby Doo taught us that the real monsters are humans.
DeadHazard
Posts: 72
Joined: Mon Sep 14, 2015 12:15 pm
Location: Dead Region

Re: Amber Client

Post by DeadHazard »

romovs wrote: Not sure I understand about the FEP satiations...
Example: I have 88% Food satiations for Vegetables. Chives gives base 1.5 agility.
Chives will give 1.5 * 0,88 = 1,32 if you have 88% food satiation for vegatebles.
Sorry for my english.
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DeadlyPencil
Posts: 924
Joined: Sat Nov 21, 2009 12:17 am

Re: Amber Client

Post by DeadlyPencil »

hmmmm iam now having FPS issues with your client. i only noticed it happening today after doing your latest client update.

basiclaly what happens, is i am afking for a few minutes, come back to hte game, and iam getting like 20 FPS. i close client, log back in, and iam back up to 50 FPS.

Sounds like a memory leak or something to me. did you make any changes to the client that could have caused something like that? i have never had any issues afking and comming back to the game before.

every time i afk and come back, i seem to looks like 5-10 FPS permanently until i restart client.
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romovs
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Post by romovs »

Ophaq wrote:How about an icon for tamed horses then?
FictionRyu wrote:What about a plow icon?

Edit: I know I've asked already, I apologize, I don't wanna seem to be a bug about it.
Icons for everything. Infinite amount.

Plow will happen. Tamed horses probably too, eventually.
Adding new icons is rather an annoying task so I tend to purposely forget about those, sorry. :)
DeadHazard wrote:
romovs wrote: Not sure I understand about the FEP satiations...
Example: I have 88% Food satiations for Vegetables. Chives gives base 1.5 agility.
Chives will give 1.5 * 0,88 = 1,32 if you have 88% food satiation for vegatebles.
Sorry for my english.
Wouldn't it be more convenient if the total FEP was displayed under the satiations when you point over an item in the inventory? Something like
Image
DeadlyPencil wrote:hmmmm iam now having FPS issues with your client. i only noticed it happening today after doing your latest client update.

basiclaly what happens, is i am afking for a few minutes, come back to hte game, and iam getting like 20 FPS. i close client, log back in, and iam back up to 50 FPS.

Sounds like a memory leak or something to me. did you make any changes to the client that could have caused something like that? i have never had any issues afking and comming back to the game before.

every time i afk and come back, i seem to looks like 5-10 FPS permanently until i restart client.
I seem to have removed some essential piece of code by mistake. Will fix.
DeadHazard
Posts: 72
Joined: Mon Sep 14, 2015 12:15 pm
Location: Dead Region

Re: Amber Client

Post by DeadHazard »

romovs wrote: Wouldn't it be more convenient if the total FEP was displayed under the satiations when you point over an item in the inventory? Something like
Image
Maybe
And thanks for change blue color :)) My eyes are happy
Pandishi
Posts: 1
Joined: Thu Nov 10, 2016 6:05 pm
Location: NSW, Australia

Re: Amber Client

Post by Pandishi »

I'm not super code savvy, but recently I've been having this error.
1.54.1:958909e4b79a06f06cdada0820359ae3ae45c3fc

java.lang.RuntimeException: java.lang.RuntimeException: Exception occurred during init but was somehow discarded
at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
at javax.media.opengl.Threading.invoke(Threading.java:191)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:505)
at haven.HavenPanel$6.run(HavenPanel.java:517)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Exception occurred during init but was somehow discarded
at haven.HavenPanel.redraw(HavenPanel.java:436)
at haven.HavenPanel$1.display(HavenPanel.java:129)
at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
at haven.GLConfig.assertcaps(GLConfig.java:83)
at haven.GLConfig.fromgl(GLConfig.java:117)
at haven.HavenPanel$1.init(HavenPanel.java:135)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:601)
at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:623)
at javax.media.opengl.awt.GLCanvas$8.run(GLCanvas.java:1254)
at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1101)
at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
at javax.media.opengl.Threading.invoke(Threading.java:193)
at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
at javax.media.opengl.awt.GLCanvas.paint(GLCanvas.java:582)
at sun.awt.RepaintArea.paintComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
... 9 more
I haven't updated anything to my knowledge so I'm unsure why it's decided to hate me all of a sudden.
Just some Australian.

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