I like the new Fonts and larger X boxes. The font is a bit jarring at first, but after a few minutes I adjusted and it's easier to read, more polished looking, and less dwarf-fortressy. The negative reaction I had at first was just a knee-jerk reaction to something previously familiar changing. Thanks!
Maybe you could fix the fast flower menu some time? Auto-pick doesn't work with it currently.
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Beronica
- Posts: 48
- Joined: Tue May 08, 2012 12:26 am
Re: Purus Pasta Client
My auto pick is working with it currently. The only complaint I have about this update is that a few of the little graphics are off. Like the symbols on the mini-map if your searching for a specific material. Or the x that is supposed to be next to the names on the log in screen.
Though now that I'm thinking about it, that may be more of an issue of a font not being on my comp than anything else.
Though now that I'm thinking about it, that may be more of an issue of a font not being on my comp than anything else.
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Purus Pasta Client
There is indeed a new place to enable fast flower menu (from menu settings)
The old one has some issues and it will be deleted in next version, as the new one in menu settings replaces it.
The old one has some issues and it will be deleted in next version, as the new one in menu settings replaces it.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Purus Pasta Client
New version of Pasta-Launcher also released! 1.0.3
It should automatically update from the previous version.
Server status update finally does not use html parsing the front page in order to update player counts and such anymore.
It should automatically update from the previous version.
Server status update finally does not use html parsing the front page in order to update player counts and such anymore.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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mgmmads
- Posts: 20
- Joined: Fri Mar 16, 2012 12:35 pm
Re: Purus Pasta Client
subtle but clever, changed to comic sans 1st of april. :pshubla wrote:Version 2.30.1 released!
- Some UI Tweaks
“We, the unwilling, led by the unknowing, are doing the impossible for the ungrateful." - Konstantin Jireček
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Purus Pasta Client
Purus Pasta 2.30.2 released!
- Cleaned up option window
- Refactored login screen server status updater ( No longer repeatedly parses html from front-page )
- Reverted UI font
---
Auto pick should now work correctly.
Fast flower menu replaced with one from Menu Settings -> Open object menus without delay
- Cleaned up option window
- Refactored login screen server status updater ( No longer repeatedly parses html from front-page )
- Reverted UI font
---
Auto pick should now work correctly.
Fast flower menu replaced with one from Menu Settings -> Open object menus without delay

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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Omniys
- Posts: 4
- Joined: Fri Mar 25, 2016 3:24 pm
Re: Purus Pasta Client
доброго времени . стандартный клиент запускается.ваш клиент не запускается .доходит до загрузки графики и вылетает . помогите войтиshubla wrote:Purus Pasta is custom client based on Amber. Its got all features that Amber has, features taken from some other clients and some features added by me.
Client works on both 64 and 32 bit computers. Windows, linux and mac support.
If you run into any issues please post in this thread with possible error logs
Java 8 required
If client does not work on mac check here
Download
https://github.com/puruscor/Pasta-Launc ... ses/latest
Download latest launcher from there, put it in folder and it will download latest files and launch client. Use this always to start up client so it downloads updates if there are any.
Features
Same as Amber's and in addition:Changelog
https://github.com/puruscor/Purus-Pasta ... ANGELOG.md
This contains my own changes, new stuff from amber is also added but not marked here!
Source Code
https://github.com/puruscor/Purus-Pasta
Im taking suggestions
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Xivice
- Posts: 57
- Joined: Thu Jul 03, 2014 6:32 pm
Re: Purus Pasta Client
add disable crops option PLEASE
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displaced
- Posts: 124
- Joined: Wed Feb 12, 2014 12:09 am
Re: Purus Pasta Client
Tile centering is not working anymore, don't know since when. Probably a bug in Amber's client?
it's bugging me because i was using it for planting trees...
it's bugging me because i was using it for planting trees...
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Timothy123
- Posts: 260
- Joined: Fri Dec 21, 2012 10:18 pm
- Location: Nova Scotia, Canada
Re: Purus Pasta Client
I keep getting this any fix?
Code: Select all
2.30.2:${gitrev}
haven.Defer$DeferredException: java.lang.ExceptionInInitializerError
at haven.Defer$Future.get(Defer.java:192)
at haven.LocalMiniMap.draw(LocalMiniMap.java:478)
at haven.Widget.draw(Widget.java:696)
at haven.Widget.draw(Widget.java:701)
at haven.MinimapWnd.draw(MinimapWnd.java:220)
at haven.Widget.draw(Widget.java:696)
at haven.Widget.draw(Widget.java:701)
at haven.GameUI.draw(GameUI.java:708)
at haven.Widget.draw(Widget.java:696)
at haven.Widget.draw(Widget.java:701)
at haven.RootWidget.draw(RootWidget.java:67)
at haven.UI.draw(UI.java:145)
at haven.HavenPanel.rootdraw(HavenPanel.java:348)
at haven.HavenPanel.run(HavenPanel.java:608)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ExceptionInInitializerError
at haven.resutil.WaterTile$Fac.create(WaterTile.java:486)
at haven.MCache.tiler(MCache.java:598)
at haven.LocalMiniMap.drawmap(LocalMiniMap.java:161)
at haven.LocalMiniMap.lambda$draw$0(LocalMiniMap.java:465)
at haven.Defer$Future$1.run(Defer.java:155)
at java.security.AccessController.doPrivileged(Native Method)
at haven.Defer$Future.run(Defer.java:153)
at haven.Defer$Worker.run(Defer.java:248)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/tiles/skycube (v-1), from local res source
at haven.Resource$Pool$Queued.get(Resource.java:394)
at haven.Resource$Pool$Queued.get(Resource.java:363)
at haven.Loading.waitforint(Loading.java:88)
at haven.Loading.waitfor(Loading.java:100)
at haven.Resource$Pool.loadwait(Resource.java:671)
at haven.Resource$Pool.loadwait(Resource.java:675)
at haven.Resource.loadimg(Resource.java:1761)
at haven.resutil.WaterTile.<clinit>(WaterTile.java:232)
... 8 more
Caused by: haven.Resource$LoadException: Load error in resource gfx/tiles/skycube(v-1), from local res source
at haven.Resource$Pool.handle(Resource.java:451)
at haven.Resource$Pool.access$1100(Resource.java:340)
at haven.Resource$Pool$Loader.run(Resource.java:592)
at java.lang.Thread.run(Unknown Source)
Suppressed: haven.Resource$LoadException: Load error in resource gfx/tiles/skycube(v-1), from filesystem res source (res)
... 4 more
Caused by: java.io.FileNotFoundException: res\gfx\tiles\skycube.res (The system cannot find the path specified)
at java.io.FileInputStream.open0(Native Method)
at java.io.FileInputStream.open(Unknown Source)
at java.io.FileInputStream.<init>(Unknown Source)
at haven.Resource$FileSource.get(Resource.java:231)
at haven.Resource$Pool.handle(Resource.java:435)
... 3 more
Caused by: java.io.FileNotFoundException: Could not find resource locally: gfx/tiles/skycube
at haven.Resource$JarSource.get(Resource.java:243)
at haven.Resource$Pool.handle(Resource.java:435)
... 3 more
"To fear death is to fear the beginning of a new book in a series of many."