You could try re-installing the client, some libraries might be missing.Timothy123 wrote:I keep getting this any fix?Code: Select all
2.30.2:${gitrev} haven.Defer$DeferredException: java.lang.ExceptionInInitializerError at haven.Defer$Future.get(Defer.java:192) at haven.LocalMiniMap.draw(LocalMiniMap.java:478) at haven.Widget.draw(Widget.java:696) at haven.Widget.draw(Widget.java:701) at haven.MinimapWnd.draw(MinimapWnd.java:220) at haven.Widget.draw(Widget.java:696) at haven.Widget.draw(Widget.java:701) at haven.GameUI.draw(GameUI.java:708) at haven.Widget.draw(Widget.java:696) at haven.Widget.draw(Widget.java:701) at haven.RootWidget.draw(RootWidget.java:67) at haven.UI.draw(UI.java:145) at haven.HavenPanel.rootdraw(HavenPanel.java:348) at haven.HavenPanel.run(HavenPanel.java:608) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.ExceptionInInitializerError at haven.resutil.WaterTile$Fac.create(WaterTile.java:486) at haven.MCache.tiler(MCache.java:598) at haven.LocalMiniMap.drawmap(LocalMiniMap.java:161) at haven.LocalMiniMap.lambda$draw$0(LocalMiniMap.java:465) at haven.Defer$Future$1.run(Defer.java:155) at java.security.AccessController.doPrivileged(Native Method) at haven.Defer$Future.run(Defer.java:153) at haven.Defer$Worker.run(Defer.java:248) Caused by: java.lang.RuntimeException: Delayed error in resource gfx/tiles/skycube (v-1), from local res source at haven.Resource$Pool$Queued.get(Resource.java:394) at haven.Resource$Pool$Queued.get(Resource.java:363) at haven.Loading.waitforint(Loading.java:88) at haven.Loading.waitfor(Loading.java:100) at haven.Resource$Pool.loadwait(Resource.java:671) at haven.Resource$Pool.loadwait(Resource.java:675) at haven.Resource.loadimg(Resource.java:1761) at haven.resutil.WaterTile.<clinit>(WaterTile.java:232) ... 8 more Caused by: haven.Resource$LoadException: Load error in resource gfx/tiles/skycube(v-1), from local res source at haven.Resource$Pool.handle(Resource.java:451) at haven.Resource$Pool.access$1100(Resource.java:340) at haven.Resource$Pool$Loader.run(Resource.java:592) at java.lang.Thread.run(Unknown Source) Suppressed: haven.Resource$LoadException: Load error in resource gfx/tiles/skycube(v-1), from filesystem res source (res) ... 4 more Caused by: java.io.FileNotFoundException: res\gfx\tiles\skycube.res (The system cannot find the path specified) at java.io.FileInputStream.open0(Native Method) at java.io.FileInputStream.open(Unknown Source) at java.io.FileInputStream.<init>(Unknown Source) at haven.Resource$FileSource.get(Resource.java:231) at haven.Resource$Pool.handle(Resource.java:435) ... 3 more Caused by: java.io.FileNotFoundException: Could not find resource locally: gfx/tiles/skycube at haven.Resource$JarSource.get(Resource.java:243) at haven.Resource$Pool.handle(Resource.java:435) ... 3 more
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Purus Pasta Client

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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FictionRyu
- Posts: 1655
- Joined: Wed Jun 01, 2011 5:12 am
Re: Purus Pasta Client
Code: Select all
2.30.2:${gitrev}
haven.Defer$DeferredException: java.lang.RuntimeException: Delayed error in resource gfx/tiles/flowermeadow-tex (v55), from forking source backed by HTTP res source (http://game.havenandhearth.com/hres/)
at haven.Defer$Future.get(Defer.java:192)
at haven.MCache$Grid.getcut(MCache.java:218)
at haven.MCache$Grid.getolcut(MCache.java:244)
at haven.MCache.getolcut(MCache.java:496)
at haven.MapView$3.setup(MapView.java:662)
at haven.RenderList.setup(RenderList.java:178)
at haven.RenderList.add(RenderList.java:255)
at haven.MapView.setup(MapView.java:1023)
at haven.PView$1.setup(PView.java:206)
at haven.RenderList.setup(RenderList.java:178)
at haven.RenderList.setup(RenderList.java:205)
at haven.PView.draw(PView.java:230)
at haven.MapView.draw(MapView.java:1496)
at haven.Widget.draw(Widget.java:696)
at haven.Widget.draw(Widget.java:701)
at haven.GameUI.draw(GameUI.java:708)
at haven.Widget.draw(Widget.java:696)
at haven.Widget.draw(Widget.java:701)
at haven.RootWidget.draw(RootWidget.java:67)
at haven.UI.draw(UI.java:145)
at haven.HavenPanel.rootdraw(HavenPanel.java:348)
at haven.HavenPanel.run(HavenPanel.java:608)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/tiles/flowermeadow-tex (v55), from forking source backed by HTTP res source (http://game.havenandhearth.com/hres/)
at haven.Resource$Pool$Queued.get(Resource.java:394)
at haven.Resource$Pool$Queued.get(Resource.java:363)
at haven.TexGL$$tex$1.resolve(TexGL.java:438)
at haven.Material$Res.get(Material.java:268)
at haven.resutil.TerrainTile$Factory.create(TerrainTile.java:265)
at haven.resutil.TerrainTile$RidgeTile$RFactory.create(TerrainTile.java:394)
at haven.MCache.tiler(MCache.java:598)
at haven.resutil.Ridges.breaks(Ridges.java:166)
at haven.resutil.Ridges.<init>(Ridges.java:259)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at haven.Utils.construct(Utils.java:1357)
at haven.MapMesh$1.make(MapMesh.java:63)
at haven.MapMesh.data(MapMesh.java:111)
at haven.resutil.TerrainTile$RidgeTile.model(TerrainTile.java:427)
at haven.MapMesh.build(MapMesh.java:346)
at haven.MCache$Grid$1.call(MCache.java:256)
at haven.MCache$Grid$1.call(MCache.java:251)
at haven.Defer$Future$1.run(Defer.java:155)
at java.security.AccessController.doPrivileged(Native Method)
at haven.Defer$Future.run(Defer.java:153)
at haven.Defer$Worker.run(Defer.java:248)
Caused by: haven.Resource$LoadException: Load error in resource gfx/tiles/flowermeadow-tex(v55), from forking source backed by HTTP res source (http://game.havenandhearth.com/hres/)
at haven.Resource$Pool.handle(Resource.java:451)
at haven.Resource$Pool.access$1100(Resource.java:340)
at haven.Resource$Pool$Loader.run(Resource.java:592)
at java.lang.Thread.run(Unknown Source)
Caused by: java.nio.file.AccessDeniedException: C:\Users\wizza_000\AppData\Roaming\Haven and Hearth\data\cache5873467576375136980.new -> C:\Users\wizza_000\AppData\Roaming\Haven and Hearth\data\e3bfd061f454cfdf.0
at sun.nio.fs.WindowsException.translateToIOException(Unknown Source)
at sun.nio.fs.WindowsException.rethrowAsIOException(Unknown Source)
at sun.nio.fs.WindowsFileCopy.move(Unknown Source)
at sun.nio.fs.WindowsFileSystemProvider.move(Unknown Source)
at java.nio.file.Files.move(Unknown Source)
at haven.HashDirCache$2.close(HashDirCache.java:285)
at haven.StreamTee.close(StreamTee.java:54)
at haven.Resource$Pool.handle(Resource.java:444)
... 3 more
Scooby Doo taught us that the real monsters are humans.
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AntiBlitz
- Posts: 638
- Joined: Sun Sep 25, 2011 11:43 am
Re: Purus Pasta Client
In the Ender client, if you hover over items on the map, it tells you what they are, Is this function in this client as well? If it is, i cant seem to find it to turn it on, and if it isnt, I would highly recommend adding it. It is incredibly useful. Also a zoom function for the map would be neat too. Im playin on a laptop with a 17in monitor and im freakin squintin to see the icons when they are all mashed over one another.
If these are already implemented, please someone just tell me how to use them, because i have searched all the option menu and cant find it.
If these are already implemented, please someone just tell me how to use them, because i have searched all the option menu and cant find it.
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thesoldier
- Posts: 27
- Joined: Sun Apr 16, 2017 3:14 pm
- Location: Florida
Re: Purus Pasta Client
I've been having issues with the client where the screen turns completely black or green, and nothing loads. I can still hear the music and background sounds in game.
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puck
- Posts: 12
- Joined: Sun Apr 09, 2017 6:07 am
Re: Purus Pasta Client
I'm having the same issue as our slurpy friend - mine is posted below.noodleslurper wrote:Hi, I keep getting this error and I am using a mac. Please help![]()
2.28.0:${gitrev}
java.lang.UnsatisfiedLinkError: Can't load library: /System/Library/Frameworks/gluegen-rt.Framework/gluegen-rt
the "if it's not working for mac" instructions here I wish I hadn't followed, because in doing research on JOGL that's not a recommended thing to do, to have your jogl files in the extensions thing.
is there a way that anyone knows of to set a relative path to the game folder so that it knows to look in the library? is there a way to do that in the custom arguments box? at some point my java was screwed up to the point that amber and the standard client stopped working for me. working on fixing it, but ack. regretting this attempt.
2.30.2:${gitrev}
java.lang.UnsatisfiedLinkError: Can't load library: /System/Library/Frameworks/gluegen-rt.Framework/gluegen-rt
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1827)
at java.lang.Runtime.load0(Runtime.java:809)
at java.lang.System.load(System.java:1086)
at com.jogamp.common.jvm.JNILibLoaderBase.loadLibraryInternal(JNILibLoaderBase.java:551)
at com.jogamp.common.jvm.JNILibLoaderBase.access$000(JNILibLoaderBase.java:64)
at com.jogamp.common.jvm.JNILibLoaderBase$DefaultAction.loadLibrary(JNILibLoaderBase.java:96)
at com.jogamp.common.jvm.JNILibLoaderBase.loadLibrary(JNILibLoaderBase.java:414)
at com.jogamp.common.os.DynamicLibraryBundle$GlueJNILibLoader.loadLibrary(DynamicLibraryBundle.java:388)
at com.jogamp.common.os.Platform$1.run(Platform.java:203)
at java.security.AccessController.doPrivileged(Native Method)
at com.jogamp.common.os.Platform.<clinit>(Platform.java:173)
at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:82)
at haven.HavenPanel.stdcaps(HavenPanel.java:90)
at haven.HavenPanel.<init>(HavenPanel.java:103)
at haven.HavenPanel.<init>(HavenPanel.java:113)
at haven.MainFrame.<init>(MainFrame.java:208)
at haven.MainFrame.main2(MainFrame.java:351)
at haven.MainFrame.access$100(MainFrame.java:49)
at haven.MainFrame$7.run(MainFrame.java:389)
at java.lang.Thread.run(Thread.java:748)
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Beronica
- Posts: 48
- Joined: Tue May 08, 2012 12:26 am
Re: Purus Pasta Client
Any chance for this getting an update for the new wardrobe?
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sarkum
- Posts: 77
- Joined: Wed Jan 05, 2011 6:39 am
Re: Purus Pasta Client
Beronica wrote:Any chance for this getting an update for the new wardrobe?
This.
THE FATE OF NORNS AWAITS US ALL
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Purus Pasta Client
Purus Pasta version 2.30.3 released
- Latest merges from Amber & Default client
By popular demand I merged changes to Purus Pasta from upstream.
It may or may not work, I did not encounter immediate crash so I guess it works up to a some level, but some features probably don't work. Feel free to report those things. I'm not actively developing Purus Pasta nor reading the forums, but they might still get fixed someday.
- Latest merges from Amber & Default client
By popular demand I merged changes to Purus Pasta from upstream.
It may or may not work, I did not encounter immediate crash so I guess it works up to a some level, but some features probably don't work. Feel free to report those things. I'm not actively developing Purus Pasta nor reading the forums, but they might still get fixed someday.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
-
sarkum
- Posts: 77
- Joined: Wed Jan 05, 2011 6:39 am
Re: Purus Pasta Client
How do I turn of the tree and crop growth stage/percentage numbers? If it is in any of the menus I am completely missing it. Ctrl-p makes it go way for a few seconds but it returns on its own.
THE FATE OF NORNS AWAITS US ALL