Community Fair

Forum for discussing in game trades, offers and deals.
User avatar
NOOBY93
Posts: 6528
Joined: Tue Aug 09, 2011 1:12 pm

Re: Community Fair

Post by NOOBY93 »

you try too hard forst
Jalpha wrote:I believe in my interpretation of things.
User avatar
Chebermech
Posts: 268
Joined: Mon Apr 23, 2012 2:23 am

Re: Community Fair

Post by Chebermech »

Hey guys just wanted to say we are glad that everyone can enjoy CF once again and are sorry that there are still some inconveniences caused by broken roads and stalls, it might take some time to get everything up and running as before, but eventually it will be done. On the good note we are planning on building an even higher quality kiln than we had before in the next few days, as well as have a TAX FREE bars-to-coin exchange weekend in the upcoming Saturday and Sunday! Also due to the current events, we got even more attention and people requesting stalls, some of which were already settled in with some high quality goods. And finally as you might or might not have heard on the forums or in chat, most of the people responsible for causing troubles at CF have suffered a big loss to their industry and their main fighters we're killed in a tragic incident revolving around inability to think about the consequences, you may check out more details in the following topic here.

Happy Halloween!
User avatar
Amanda44
Posts: 6485
Joined: Wed Sep 28, 2011 12:13 pm

Re: Community Fair

Post by Amanda44 »

Seems a lot went on yesterday ... brilliant news that the market is open again. :D

On the good note we are planning on building an even higher quality kiln than we had before in the next few days, as well as have a TAX FREE bars-to-coin exchange weekend in the upcoming Saturday and Sunday! Also due to the current events, we got even more attention and people requesting stalls, some of which were already settled in with some high quality goods.

Nice!
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
User avatar
Flyrella
Posts: 430
Joined: Wed Jul 03, 2013 12:28 am

Re: Community Fair

Post by Flyrella »

nice!
what q kiln?
User avatar
Chebermech
Posts: 268
Joined: Mon Apr 23, 2012 2:23 am

Re: Community Fair

Post by Chebermech »

Flyrella wrote:nice!
what q kiln?


q181 kiln and q312 potters wheel, already built them north-east of shoo-ball field, where the previous kilns were before.
User avatar
Amanda44
Posts: 6485
Joined: Wed Sep 28, 2011 12:13 pm

Re: Community Fair

Post by Amanda44 »

Hey,

To w/e has the Quiet Storm stalls, I brought a newbie over with some cave clay and I have a fair bit of the higher q but there is no room to accept payment. I don't use discord so could you possibly pm me when it has space again, no rush, thanks. :)

Edit;

+1 for customer service. :D
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
User avatar
Flyrella
Posts: 430
Joined: Wed Jul 03, 2013 12:28 am

Re: Community Fair

Post by Flyrella »

Chebermech wrote:
q181 kiln and q312 potters wheel, already built them north-east of shoo-ball field, where the previous kilns were before.

are there any charges to use them?
User avatar
ElCabron
Posts: 148
Joined: Wed Jan 20, 2016 11:05 pm

Re: Community Fair

Post by ElCabron »

Flyrella wrote:
Chebermech wrote:
q181 kiln and q312 potters wheel, already built them north-east of shoo-ball field, where the previous kilns were before.

are there any charges to use them?

No, all for free :D
iamahh
Posts: 1806
Joined: Sat Dec 12, 2015 8:23 pm

Re: Community Fair

Post by iamahh »

is it possible to lock the inner gate on the small house?
User avatar
Chebermech
Posts: 268
Joined: Mon Apr 23, 2012 2:23 am

Re: Community Fair

Post by Chebermech »

iamahh wrote:is it possible to lock the inner gate on the small house?


you should be able to just close it down without locking and nobody would be able to open them because of the no trespass permission with a visitor debuff, though for the same reason people aren't able to enter the houses, so you don't even need to close the gates as noone else except for you can enter inside your store house anyway.

Return to “Apples For Oranges”