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Jaemes
- Posts: 14
- Joined: Sun Sep 25, 2011 7:50 pm
What's needed to run the game smoothly?
Recently got my girlfriend to play haven with me, but she can only play with all graphic options in low or turned off. She isnt normaly a gamer and plays very few games especially on pc, so I woundering what is usually limiting how well haven run? Is it ram, cpu or gpu? Thanks for answers!
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: What's needed to run the game smoothly?
CPU and GPU generally. Haven can and does run on under 2GB RAM unless you are running a modded client that adds in a lot of bells and whistles. On the other side of that coin, some of the clients have helped improve performance a bit by turning off some of the features that are coded into the client without normal switches to turn off. I'm not as familiar with what's available. Check The Wizards' Tower.
One of the current dev projects is improving performance. Some of the older hardware (anything before ~2012) is struggling to keep up, if even playable. The biggest issue seems to be the discount Intel processors running integrated graphics, though there have been complaints from people running newer mid to high range hardware that are still having issues, too.
If you don't mind sharing specs, there might be some suggestions on what you can do or what mods to use to help.
One of the current dev projects is improving performance. Some of the older hardware (anything before ~2012) is struggling to keep up, if even playable. The biggest issue seems to be the discount Intel processors running integrated graphics, though there have been complaints from people running newer mid to high range hardware that are still having issues, too.
If you don't mind sharing specs, there might be some suggestions on what you can do or what mods to use to help.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Jaemes
- Posts: 14
- Joined: Sun Sep 25, 2011 7:50 pm
Re: What's needed to run the game smoothly?
Ah okej, the specs are,
CPU: AMD A4-6300 APU 3.70GHz
GPU: AMD Radeon R7 360
Win7 64-bit with 4GB RAM.
Thats the info I could get for it seems as the pc was bought from a store pre built, and it seems ifo from them is lacking so I hope it helps anyway.
also we are using the Amber client and havent checked how hard it hits the system as Im not used to feeling any impact so I didnt think of that.
CPU: AMD A4-6300 APU 3.70GHz
GPU: AMD Radeon R7 360
Win7 64-bit with 4GB RAM.
Thats the info I could get for it seems as the pc was bought from a store pre built, and it seems ifo from them is lacking so I hope it helps anyway.
also we are using the Amber client and havent checked how hard it hits the system as Im not used to feeling any impact so I didnt think of that.
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vatas
- Posts: 5255
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- Location: Suomi Finland Perkele
Re: What's needed to run the game smoothly?
Wasn't there long-standing issue where Java would insist on using the integrated circuit on motherboard instead of the proper Video Card? This could throttle the performance of even the most high-end PCs.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Jaemes
- Posts: 14
- Joined: Sun Sep 25, 2011 7:50 pm
Re: What's needed to run the game smoothly?
There is? Then Im gonna take a look and disable the gpu on the motherboard and se what happens.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: What's needed to run the game smoothly?
The processor you're using isn't even a generation older than the one I am (AMD A6), and you've already upgraded to an R7 graphics card. There might be some performance options in Catalyst you can enable to help speed up performance over quality. I'm not sure how much effect they have on OpenGL, though.
I will say I only run about 12-20 fps depending on where I'm at and what I'm doing with the standard client. (i've not bothered clocking performance with Amber.) I don't keep a big farm and base, though, and one of the complaints I hear from people are a lot of crops, animals, or players on screen tend to have the biggest performance impacts.
Might try a couple of rendering options that don't have checkboxes to turn off or on. You have to use console commands to enable them. See the Console Commands page on the RoB Wiki. I was thinking possibly the water one could help, or maybe one of the alternate rendering methods, but my experience is that they aren't any better performance. They are more for those that have issues with the standard rendering pipeline, such as some of the older GPUs (DX 9, 10).
I was thinking there were some tile and crop options that simplified those graphics to decrease load on the computer. I'm not sure if they are built into Amber or not, and not finding them in the forums. Hopefully others will have some ideas or suggestions for you.
*I believe the A10 is the last of that series that is compatible, but it's been a while since I looked it up.
I will say I only run about 12-20 fps depending on where I'm at and what I'm doing with the standard client. (i've not bothered clocking performance with Amber.) I don't keep a big farm and base, though, and one of the complaints I hear from people are a lot of crops, animals, or players on screen tend to have the biggest performance impacts.
Might try a couple of rendering options that don't have checkboxes to turn off or on. You have to use console commands to enable them. See the Console Commands page on the RoB Wiki. I was thinking possibly the water one could help, or maybe one of the alternate rendering methods, but my experience is that they aren't any better performance. They are more for those that have issues with the standard rendering pipeline, such as some of the older GPUs (DX 9, 10).
I was thinking there were some tile and crop options that simplified those graphics to decrease load on the computer. I'm not sure if they are built into Amber or not, and not finding them in the forums. Hopefully others will have some ideas or suggestions for you.
This is just an issue with Nvidia and their driver options. Though you do make a point of double checking that the upgraded video card is installed correctly. In general, if it's not a notebook, integrated GPUs are on the northbridge controller, and expansion cards are on southbridge, so there's no way for this to even be possible and have functioning graphics.vatas wrote:Wasn't there long-standing issue where Java would insist on using the integrated circuit on motherboard instead of the proper Video Card? This could throttle the performance of even the most high-end PCs.
Unless you're using it for dual monitor support, I'm not aware that the A6 is compatible with Mantle or DX12 for multicore graphics processing*, so there's no reason to even have it enabled. The last time I upgraded an AMD Ax series CPU, I had to disable it for graphics to even function properly.Jaemes wrote:There is? Then Im gonna take a look and disable the gpu on the motherboard and se what happens.
*I believe the A10 is the last of that series that is compatible, but it's been a while since I looked it up.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Jaemes
- Posts: 14
- Joined: Sun Sep 25, 2011 7:50 pm
Re: What's needed to run the game smoothly?
We're living in a corner of the world with not that many settlements that are active, but the game almost stuttered to a halt as soon as she loaded into the game with game sounds also stuttering. Thats why I thought her specs was not up to the game.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: What's needed to run the game smoothly?
Sound stuttering is a different issue. There is a console command to increase the sound buffer.
FPS wise the biggest impacts are garbage stockpile and bee skep animations, flavor objects and large fields are also bad. Amber has options to disable them all.
FPS wise the biggest impacts are garbage stockpile and bee skep animations, flavor objects and large fields are also bad. Amber has options to disable them all.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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shubla
- Posts: 13041
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Re: What's needed to run the game smoothly?
Not really.Granger wrote: FPS wise the biggest impacts are garbage stockpile and bee skep animations
Bobbing of the characters, animals and their equipments takes a lot of cpu time. Purus pasta has an option to disable them, which drastically increases fps.

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