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Daaneesh
- Posts: 20
- Joined: Fri Apr 27, 2012 2:09 am
Re: Game Development: Dressing Beeswarm
.... Of all the useful damn things you can add to this game, *this* is what you go for??
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Dressing Beeswarm
Nice to have a way to change our characters up a bit
Cool hat
Cool hat
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Dressing Beeswarm
Hey, look! A whole forum where you can post your -- better, I'm sure -- ideas!Daaneesh wrote:.... Of all the useful damn things you can add to this game, *this* is what you go for??
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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GamingRAM
- Posts: 609
- Joined: Fri Jul 12, 2013 9:47 pm
Re: Game Development: Dressing Beeswarm
Requesting Magic Hair Serum.
Can be extracted from a Dryad once a week.
Instantly fills your hair stat.
Can be extracted from a Dryad once a week.
Instantly fills your hair stat.
World 12: Quit at some point.
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean
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Daaneesh
- Posts: 20
- Joined: Fri Apr 27, 2012 2:09 am
Re: Game Development: Dressing Beeswarm
Hey I tried, not my fault you're too stubborn to see any damn good ones. No wonder this game is dying, everyone is at end game, you're adding in useless pointless shit and refusing to do a world restart.jorb wrote:Hey, look! A whole forum where you can post your -- better, I'm sure -- ideas!Daaneesh wrote:.... Of all the useful damn things you can add to this game, *this* is what you go for??
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Artemiswhb
- Posts: 178
- Joined: Thu Jan 02, 2014 7:57 pm
Re: Game Development: Dressing Beeswarm
Or all your ideas suck, who knows.Daaneesh wrote:Hey I tried, not my fault you're too stubborn to see any damn good ones. No wonder this game is dying, everyone is at end game, you're adding in useless pointless shit and refusing to do a world restart.jorb wrote:Hey, look! A whole forum where you can post your -- better, I'm sure -- ideas!Daaneesh wrote:.... Of all the useful damn things you can add to this game, *this* is what you go for??
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Chebermech
- Posts: 268
- Joined: Mon Apr 23, 2012 2:23 am
Re: Game Development: Dressing Beeswarm
does this also mean that any social justice warrior would be able to dye hair, using craftable dye pigments now?
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Myrgard
- Posts: 296
- Joined: Thu May 16, 2013 5:26 pm
Re: Game Development: Dressing Beeswarm
Why? That would be a great idea, add a slow hair growth, say one stage a week or two and than people will have the option to either shave, style their hair or just go the unkempt viking style.loftar wrote: No, we decided against that since it seemed decay-like in a bad way. Rather, the amount of grown hair accumulates invisibly, and you can simply use it when it's enough. Muh immersion, I know.
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Dakkan
- Posts: 666
- Joined: Thu Dec 12, 2013 2:58 am
Re: Game Development: Dressing Beeswarm
Any plans for a hair dye addition later? I'm really surprised you all didn't go the store cosmetic route with this!
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Dressing Beeswarm
Feeling pretty bi-curious... bi-polar? ... as regards this suggestion, tbt. The bottom line is that reality has no structure, and that everything is just an undifferentiated, kaleidoscopic, chaos.Chebermech wrote:does this also mean that any social justice warrior would be able to dye hair, using craftable dye pigments now?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose