Game Development: Blazing Trellis

Announcements about major changes in Haven & Hearth.
User avatar
uudon
Posts: 63
Joined: Sun Oct 23, 2011 7:10 pm
Location: Low Earth Orbit

Re: Game Development: Blazing Trellis

Post by uudon »

jorb wrote: Today's Patch Item, for the fair price of $10, is the "Quest Giver's Stump".
Store Description wrote:Image$10 You have a feeling that the hat you're wearing may be the ill-gotten gain of a foul murder.
RIP Gerdgen.
:^)
MooCow
Posts: 277
Joined: Tue Sep 17, 2013 7:35 pm

Re: Game Development: Blazing Trellis

Post by MooCow »

loftar wrote:Do feel free to post other particular constellations or usage patterns that you feel should work but don't currently, and I'll consider if there's something reasonable that I should do about them.
The harvesting with multiple on the same tile works fine for me, when I harvest a whole line (my crops are planted north/south)
the AI walks the entire line, harvesting just one crop, attempts to walk around the trellis at the and and harvests another line. If i am on the west side, it will not get all the way around the trellis before going back to the west side. If i am on the east side, it will switch to harvesting from the west side.

The only required 'fix' would be either
Auto harvester checks to see if it can harvest the same tile again before moving on
OR
When it gets to the end or a row, it checks to see if it can re-harvest the same line, before it attempts to walk around to the other side

I like the second option, because it looks cool when you walk up and down the line of crops.
User avatar
Dakkan
Posts: 666
Joined: Thu Dec 12, 2013 2:58 am

Re: Game Development: Blazing Trellis

Post by Dakkan »

Some awesome updates for early next world though. Braziers to keep lit 24/7 during that starting period where people might need to suffer through a firebrand because the village campfire went out. Better trellis harvesting, plus some pea/cucumber stockpiles gained this world, hopefully will mean more of the less used foods. I always wanted to make lots of ring of brodgars (the eel type) this world, but pea farming made it awful.
User avatar
Artemiswhb
Posts: 178
Joined: Thu Jan 02, 2014 7:57 pm

Re: Game Development: Blazing Trellis

Post by Artemiswhb »

Besides the weirdness of the mass harvest with multiple trellises, it's a great update! :D
User avatar
zebratul
Posts: 438
Joined: Sun May 08, 2016 9:15 am
Location: Moscow

Re: Game Development: Blazing Trellis

Post by zebratul »

I appreciate the hat. It's a nice touch.
User avatar
azrid
Posts: 3647
Joined: Mon Oct 17, 2011 11:33 pm

Re: Game Development: Blazing Trellis

Post by azrid »

For an easy fix on the trellis problem you just need to make trellis into ghosts that you can walk through.
Image
Image
User avatar
popfor
Posts: 1413
Joined: Sat Dec 25, 2010 2:14 am
Yahoo Messenger: rate me, rate me my friend
Location: E̹̙̺̬̖͈̘̭̙̘̔̈́̍͆͌̋̊̈́̀̎d̡̨̺̠̠̜̲̹͕̯̑̀͂͂̈̇̿̏͝͝g̨̙̻̼͎͖̱͔̗͙̐̅̇͗̈́̔͛̌̌͠ŷ͔̼͓̺̮̪̫̙̬̐͊̀́̊͆͝͝͝ͅ

Re: Game Development: Blazing Trellis

Post by popfor »

trellis shit is 10/10
so when are all of the current bots going to be integrated into the game? i vote for haven to be 1 big bot that we just queue and watch like slaves 8-) 8-) 8-)
wilderness slave simulator
Image Image
my avatar is stolen without permission
Image
#badboysclub
User avatar
tyrtix
Posts: 1108
Joined: Wed Feb 19, 2014 12:54 am
Location: Leghorn

Re: Game Development: Blazing Trellis

Post by tyrtix »

popfor wrote: so when are all of the current bots going to be integrated into the game? i vote for haven to be 1 big bot that we just queue and watch like slaves 8-) 8-) 8-)
wilderness slave simulator
This has been already proposed, moving the thread to critiques and ideas :p
Myrgard
Posts: 296
Joined: Thu May 16, 2013 5:26 pm

Re: Game Development: Blazing Trellis

Post by Myrgard »

You know I just had this crazy idea. Now that we have braziers you could turn them into sort of defence towers that would harm near by enemies committing crime on a claim.
GaraDasha
Posts: 57
Joined: Sun Jan 22, 2012 6:48 pm

Re: Game Development: Blazing Trellis

Post by GaraDasha »

Myrgard wrote:You know I just had this crazy idea. Now that we have braziers you could turn them into sort of defence towers that would harm near by enemies committing crime on a claim.
What an outsaleming salemious saleidea.

Return to “Announcements”