Game Development: Blazing Trellis

Announcements about major changes in Haven & Hearth.
Glorthan
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Re: Game Development: Blazing Trellis

Post by Glorthan »

SnuggleSnail wrote:I would argue easily killing chickens is a more relevant convenience.
Using a sling was unpleasant : c
pre-patch https://i.imgur.com/EX79K78.mp4
Wring neck?
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SnuggleSnail
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Re: Game Development: Blazing Trellis

Post by SnuggleSnail »

Glorthan wrote: Wring neck?
Not a viable option for people in Oceania with the current iteration of the flower menu
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Ardennesss
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Re: Game Development: Blazing Trellis

Post by Ardennesss »

SnuggleSnail wrote:
Glorthan wrote: Wring neck?
Not a viable option for people in Oceania with the current iteration of the flower menu
Which is a fancy way of saying lag sucks.
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jorb
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Re: Game Development: Blazing Trellis

Post by jorb »

No patch tonight. Aiming for Wednesday.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Dakkan
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Re: Game Development: Blazing Trellis

Post by Dakkan »

Ardennesss wrote:
SnuggleSnail wrote:
Glorthan wrote: Wring neck?
Not a viable option for people in Oceania with the current iteration of the flower menu
Which is a fancy way of saying lag sucks.
It does though. It's coarse and rough and irritating. And it gets everywhere.
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MagicManICT
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Re: Game Development: Blazing Trellis

Post by MagicManICT »

Dakkan wrote:It does though. It's coarse and rough and irritating. And it gets everywhere.
Sooo... like sand on a nude beach?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
Miss_Min
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Re: Game Development: Blazing Trellis

Post by Miss_Min »

Dakkan wrote:
Ardennesss wrote: It does though. It's coarse and rough and irritating. And it gets everywhere.
Uh. That's lag...ging?

oh well it was my bedtime anyway. Guess I won't be getting another six levels of perception tonight....
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Granger
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Re: Game Development: Blazing Trellis

Post by Granger »

Ardennesss wrote:It does though. It's coarse and rough and irritating. And it gets everywhere.
MagicManICT wrote:Sooo... like sand on a nude beach?
Miss_Min wrote:Uh. That's lag...ging?
No, that' only the problem when then you leg'em:
sand-muschi.jpg
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⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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jorb
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Re: Game Development: Blazing Trellis

Post by jorb »

jorb wrote:No patch tonight. Aiming for Wednesday.
No patch tonight, because reasons. Aiming for Friday.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Zentetsuken
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Re: Game Development: Blazing Trellis

Post by Zentetsuken »

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