Game Development: Christmas Antwolf

Announcements about major changes in Haven & Hearth.
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Aceb
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Re: Game Development: Christmas Antwolf

Post by Aceb »

Ozzy123 wrote:I obviously meant that it's bad for me as there is no reason for me to do these dungeons since they are dedicated to new players, not that it's a bad addition overall. I don't know how stupid you have to be to really not get it but you are polish so i guess its understandable
¯\_(ツ)_/¯
A quest for a hat. - W10
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Haven't spawned yet
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Granger
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Joined: Mon Mar 22, 2010 2:00 pm

Re: Game Development: Christmas Antwolf

Post by Granger »

Ozzy123 wrote:I obviously meant that it's bad for me as there is no reason for me to do these dungeons since they are dedicated to new players, not that it's a bad addition overall. I don't know how stupid you have to be to really not get it but you are polish so i guess its understandable
Roll a new character, have some fun again.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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DDDsDD999
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Re: Game Development: Christmas Antwolf

Post by DDDsDD999 »

The infinite spawning keys in this dungeon all look the same, but they all unlock different doors? Even the ones that go into the colored altar thing? Why.
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Lalaxx
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Location: Norsca

Re: Game Development: Christmas Antwolf

Post by Lalaxx »

DDDsDD999 wrote:The infinite spawning keys in this dungeon all look the same, but they all unlock different doors? Even the ones that go into the colored altar thing? Why.
dude, there is no reason for you to farm infinite keys in particular room. take key and go next room.
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jorb
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Re: Game Development: Christmas Antwolf

Post by jorb »

Granger wrote:No longer being able to attack anything is intended?
Will look at that.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Ardennesss
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Re: Game Development: Christmas Antwolf

Post by Ardennesss »

jorb wrote:
Granger wrote:No longer being able to attack anything is intended?
Will look at that.
Thanks for the quick fix.
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Granger
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Re: Game Development: Christmas Antwolf

Post by Granger »

jorb wrote:
Granger wrote:No longer being able to attack anything is intended?
Will look at that.
Thanks!
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
Enjoyment
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Re: Game Development: Christmas Antwolf

Post by Enjoyment »

So... wolfs just suck... even 5 goats beign able to act like wolfs would be more dangerous, but okay, let's wait for a blue moon..
Dungeon just stupid - having 50+ keys and need to pick it up and then use on a door from your inventory... meh - bad game-design...
Credo is willing you ti teather your goat to some unknown tree on other end of the world? fuck it...
Good job for 2 years...
English is neither my native lang, nor my best side...
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Lalaxx
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Re: Game Development: Christmas Antwolf

Post by Lalaxx »

um. Image okay i guess.
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Ardennesss
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Re: Game Development: Christmas Antwolf

Post by Ardennesss »

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