I look at this topic and see no examples of
"Why the buff was made" and only see is "trade hub".
but sure lets cover it~ some of it.
The first market in world 8? lets reverse all the way back to world 3. the market that I personally got to see destroyed (sodom? sodium?)
All the market stands destroyed, easy.
world 8, the real first market (small and unknown) it had an air lock system with stands inside. stands were easily destroyed by anyone who walked in.
After "sandcastle" patch,
-big markets were made
-open towns
-noobs forgetting to close door or "leaving it open only for a moment"
-
server crashes (very few and door was left open since server crash lasted 4-6 hours before server was rebooted)-town plots such as brodgar was easier to make.
-prevents insiding
-prevents random murder in markets by sneak attack
-prevents random destruction
-prevents minehole dropping and getting raided by mine hole (noobs who don't secure it)
list can go on and on.
the problem is not visitor de/buff
it's the ability to use it for combat
currently there is a toggle to stop you from going near visitor doors.
better solutions should be made, getting rid of visitor is not one.
added/edit:
more door types "basic door with out buff" do not fix any problems and just open us to old problems.
pro players will lock down/store any shit good for raiding.
opening up noobs to just getting rolled.
noobs already have a hard time creating brickwalls (not that anyone needs to make brick anymore).
also so some of you can read the toggled (since after reading much of this topic I've noticed you've not played in a long time)