WORLD 11
World Reset
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- Tonight we reset all variable game data -- maps & characters -- as first announced here, and generate a new, hopefully improved, world: World 11.
- The custom client of your choice should still work in the new world.
- A non-exhaustive changelog can be found here. There are plenty of things to discover.
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- The server timer will be reset to the 1st of January. Subscriptions active then, or bought between then and the W11 server start, will effectively receive an extra 31-ish days.
- All store hats, including those given as rewards for subscriptions, have been replaced. Anyone who purchased a subscription between the world reset announcement and the timestamp on this post, will have received both the old and new hats relevant for his or her particular subscription level.
- All Silver subscribers have been awarded the "Welding Mask" and the "Rattlesnake Stetson" hats free of charge. All Gold subscribers have also been awarded the "Firefighter's Helmet".
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- Many of you have decided to use the store since we announced the world reset, and we are very grateful for this. Thank you for supporting us, and the game.
- We'll be keeping an eye on the server tomorrow, but aim to deliver at least some bug fixes sometime during next week.
- Finishing the client rendering rewrite is still our immediate priority.
- I may update this post with answers to question that may come up, and edits for clarity, or whatever.
The best of luck in World 11, and...
ENJOY!






