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Neryph
- Posts: 5
- Joined: Thu Jul 14, 2016 7:53 pm
Claim is useless now???
So I stayed up ridiculously late getting a claim and stuff for protecting my stuff and I wake up to find someone has knicked all my shit anyway? What the fuck? Apparently anyone can just open the gates and walk in your territory now I am guessing? EVERYTHING was stolen.
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hazzor
- Posts: 2245
- Joined: Sat Sep 17, 2011 11:00 am
Re: Claim is useless now???
claims take 8 hours to become active, mouse over the auth bar in the claim interface and you can see how long is left
Oh boy, here I go cheesemaking again...
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Neryph
- Posts: 5
- Joined: Thu Jul 14, 2016 7:53 pm
Re: Claim is useless now???
Well thats stupid. What a waste of time.
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hazzor
- Posts: 2245
- Joined: Sat Sep 17, 2011 11:00 am
Re: Claim is useless now???
I'd agree with you if it weren't for the fact that yeomanry is so easy to get now, you can rush it so fast and then stick up a claim in no time at all so the 8 hours barely matters (assuming you're playing like a savage, like most of us)Neryph wrote:Well thats stupid. What a waste of time.
Oh boy, here I go cheesemaking again...
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shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Claim is useless now???
Its better than having claims that become active instantly.Neryph wrote:Well thats stupid. What a waste of time.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Claim is useless now???
The downside to this is getting your claim nuked.... twice now.hazzor wrote:I'd agree with you if it weren't for the fact that yeomanry is so easy to get now, you can rush it so fast and then stick up a claim in no time at all so the 8 hours barely matters (assuming you're playing like a savage, like most of us)Neryph wrote:Well thats stupid. What a waste of time.
The point of this rule is to prevent players from using claims offensively without a defender having a chance to remove them. Of course, the same people pull all kinds of other crap to prevent theirs being attacked.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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kitsune121x
- Posts: 262
- Joined: Thu Jul 18, 2013 8:49 am
- Location: in the bloody ass crack of nowhere
Re: Claim is useless now???
I think the timer should be reduced to four hours if it's not near any other claims
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MightySheep
- Posts: 2535
- Joined: Fri Jul 22, 2011 1:18 pm
Re: Claim is useless now???
I remember thinking when I placed my pclaim how its funny that there is no indication at all that its not active, its so unintuitive. You basically have to read the wiki for everything in this game.
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redking36
- Posts: 13
- Joined: Fri Feb 01, 2019 8:26 am
Re: Claim is useless now???
I'm surprised my claim lasted 8 hours. I've had stuff stolen from me and even caught somebody in the act once, but those 8 hours had 0 interference to my drying racks or my claim.MagicManICT wrote:The downside to this is getting your claim nuked.... twice now.hazzor wrote:I'd agree with you if it weren't for the fact that yeomanry is so easy to get now, you can rush it so fast and then stick up a claim in no time at all so the 8 hours barely matters (assuming you're playing like a savage, like most of us)Neryph wrote:Well thats stupid. What a waste of time.
The point of this rule is to prevent players from using claims offensively without a defender having a chance to remove them. Of course, the same people pull all kinds of other crap to prevent theirs being attacked.
By the way, the wiki says the claim doesn't become active until you click on it after the 8 hours are done. I don't know if that means it's still destructible if you don't finish the process, but it's better safe than sorry, so make sure you build your claim at a time when you know you can finish the process 8 hours later.
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Claim is useless now???
IIRC there's a tooltip with exact timer if you open claim interface and hover over Presence bar. I admit that nowhere in-game are you told to do so. Worst part is that people may expand their claim, thinking it's already active and waste their LP if/when the claim gets bashed.MightySheep wrote:I remember thinking when I placed my pclaim how its funny that there is no indication at all that its not active, its so unintuitive. You basically have to read the wiki for everything in this game.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)