Also this is pretty good.






Please Mr. Larvae man, do it for us!VDZ wrote:You should record yourself eating all of them, slowly, one by one, finishing off by opening up your character window revealing you ate them all with hunger in the <=100% range, and post it in the Inn.NoBizd wrote:Be(e) serious, after nerfs from last patch they are really easy to farm. Even with today's changes for hills and water.GamingRAM wrote: Also why buff bees without giving us SOME means to actually getting bee larvae? It's better to just hope it doesn't spawn any because killing them seems to make no difference!
The solution kinda would be to make the ents not drop anything, and just be guardians. So yeah, you can go around griefing trees as a stronger character but it'll be annoying to keep fighting these ents that don't even give you ep1c l00t.lordgrunt wrote:any claimed npc should wither and die, preferably in a violent fire, for not being connected to the nature anymore.
as for cutting down npc's, I agree that having rage should be a requirement, however spawning an ent to avenge it, would lead to mass harvesting of those npc's or any other abuse griefers will come up with.
The problem I see with this is that someone could be trying to build a base and their whole layout can get screwed because a quest giver is right in their path for a wall or something and they're locked out from being able to remove it for some time. Though I'd imagine this would be quite uncommon.DatSheep wrote:Hmm although this does bring up an issue of noobs getting way too many wounds from just chopping random trees. So rage being a requirement is then a must, and if you don't have rage there'll be a system message saying "you lack the ...something .....to fell this tree."
loftar wrote:git da mony