I might be doing something wrong, since my crops are almost always dropping in quality.
I'll give you an example:
I have over 100 farming skill. I own all the skills related to farming, up to Druidic Rite included. I'm using q30 wheat crops.
The only farming-related thing I don't yet have is the full farming credo, which I'm working on.
I'm using the same system I used in W10, sowing 1/3 of the crops, then another 1/3 after 5 hours, then the last 1/3 after 5 more hours.
I'm doing the same process with most other crops. That should give me a pretty high chance to get a higher quality on at least 1 of the 3 fields of wheat, but apparently most of the time I'm getting a lower quality or same quality at best.
I'm not leaving any of my crops sitting there when full grown. At most they might stay there a few hours, if they reach the last stage when I'm offline.
Am I missing something? Did they change something about farming, like maybe soil quality matters, or lunar cycle, or time of the day... or am I just being incredibly unlucky?
From what I've heard many people seem to be having problems with raising quality now
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Crops quality
I've heard of a couple people having this issue, but haven't experienced it myself so it's tough to say. Sure RNG could be against you, but 2-3 cycles of 5 plants *should* take RNG out of it enough to see some improvement.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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Mr_Bober
- Posts: 579
- Joined: Thu Jan 31, 2019 8:51 pm
Re: Crops quality
That's what I thought too. Carrots and onions are the only two crops that are doing very well for me, increasing most of the time.
Wheat and hemp are the ones that lost the most quality. Also I'm not 100% sure, but it doesn't seem hemp is growing any faster with beehives in range... but I didn't test it properly
Wheat and hemp are the ones that lost the most quality. Also I'm not 100% sure, but it doesn't seem hemp is growing any faster with beehives in range... but I didn't test it properly
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Crops quality
Can confirm that hemp doesn't benefit from beehives. Which is odd, I thought they did previously...Mr_Bober wrote:That's what I thought too. Carrots and onions are the only two crops that are doing very well for me, increasing most of the time.
Wheat and hemp are the ones that lost the most quality. Also I'm not 100% sure, but it doesn't seem hemp is growing any faster with beehives in range... but I didn't test it properly
I'm mystified.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Crops quality
They did prior to the last beehive change... w8, I think?Sevenless wrote:Which is odd, I thought they did previously
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Mr_Bober
- Posts: 579
- Joined: Thu Jan 31, 2019 8:51 pm
Re: Crops quality
You're telling me I've wasted beehives on hemp for like the last 2 worlds? Great...MagicManICT wrote:They did prior to the last beehive change... w8, I think?Sevenless wrote:Which is odd, I thought they did previously
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Crops quality
it might have been w9. I don't recall exactly when the change went in, but they had the same functionality all of last world.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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LtTurtleshot
- Posts: 92
- Joined: Sat May 12, 2018 1:42 am
Re: Crops quality
Crop rotation is a thing in this game. You have to plant seeds in alternance.
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tetradigem
- Posts: 128
- Joined: Sun Jan 20, 2019 3:10 pm
Re: Crops quality
i plant all my crops at the same time and harvest them at the same time. the quality has never been lower than my planted Q yet, but all of my crops have had different Q for different areas of the farm when they completed. example:
planted q11 flax in a 20x20 square. when it was finished, the top left area ~4x20 was all q 11. the next row was all q19. the next row was q14, and the rest were all q12. not only is it completely shit RNG, it seems it dosent even follow any form of rules. shit just finishes growing at some random arbitrary value.
planted q11 flax in a 20x20 square. when it was finished, the top left area ~4x20 was all q 11. the next row was all q19. the next row was q14, and the rest were all q12. not only is it completely shit RNG, it seems it dosent even follow any form of rules. shit just finishes growing at some random arbitrary value.
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NeoBasilisk
- Posts: 579
- Joined: Thu Jun 06, 2013 12:48 am
Re: Crops quality
So which crops are now unaffected by beeskeps? The wiki only mentions wheat and barley.
http://ringofbrodgar.com/wiki/Farming
Do we know yet if millet is affected?
http://ringofbrodgar.com/wiki/Farming
Do we know yet if millet is affected?