Game Development: Rhyme of the Ancient Seamark

Announcements about major changes in Haven & Hearth.
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jorb
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Game Development: Rhyme of the Ancient Seamark

Post by jorb »

We've been developing, and here's what's new.

Image

New Implementations
-----------------------
  • Added "Seamarks". Seamarks are a Realm Authority object which can only be built on shallow ocean tiles. Once a Seamark has been constructed within your Realm, you are allowed, once every 48 hours, to place a new Seamark anywhere in the world, without having to first connect your Realm to that point, thus allowing you to spread the Realm across oceans. Fun times!
  • Added Woodgrouse bird nests.
Key Fixes
-----------------------
  • You may now craft directly from stockpiles. Suggested here.
  • We will begin using the new launcher as of tonight. Report any problems, and farewell to jnlp.
Small Fixes
-----------------------
  • You may now equip Ant Queen's Wings.
  • You can no longer carry flagpoles. Reported here and there.
  • Added an idle animation for Seagulls on water.
  • Fixed a bug by which the building material preview would sometimes display erroneous materials on objects invoking both bark and pulp textures.
  • Fixed the Cave Angler fish's bounding box. Should be correctly oriented.
  • You can no longer rehang spitroast meat on a roasting spit.
Image
As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $5, is "Jaws!".
Store Description wrote:Image$5 Dun-dun-dun-dun. Watch out above! Sharp fins, biting things! We're going to need a bigger boat!
All Gold & Silver subscribers have been awarded Jaws!, free of charge.

In the Pipe
----------------------- Enjoy!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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shubla
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Re: Game Development: Rhyme of the Ancient Seamark

Post by shubla »

Its a fukken pillar!
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
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PresqueVu
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Re: Game Development: Rhyme of the Ancient Seamark

Post by PresqueVu »

[redacted]
Last edited by PresqueVu on Sun Sep 25, 2022 2:55 pm, edited 1 time in total.
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Burinn
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Re: Game Development: Rhyme of the Ancient Seamark

Post by Burinn »

That's a cool hat.
sabinati wrote:do you expect me to just check the forum constantly, fuck off
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Sevenless
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Re: Game Development: Rhyme of the Ancient Seamark

Post by Sevenless »

Stockpile craftin' gunna be neat for a lot of things.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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KwonChiMin
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Re: Game Development: Rhyme of the Ancient Seamark

Post by KwonChiMin »

it`s a fuckin shark hat
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TurtleHermit
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Joined: Mon Sep 16, 2013 1:37 am

Re: Game Development: Rhyme of the Ancient Seamark

Post by TurtleHermit »

My sub run out 18 hours ago, now my head is safe from this hat. Not sure if happy or sad that such destructive force won't show itself on my head.

New bird. When new turtle?
Like that patch. Please, continue your work!
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Omnipotent
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Re: Game Development: Rhyme of the Ancient Seamark

Post by Omnipotent »

Why does it look like there are potatoes on the ground? Was that ninja added or nah?
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TurtleHermit
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Re: Game Development: Rhyme of the Ancient Seamark

Post by TurtleHermit »

Omnipotent wrote:Why does it look like there are potatoes on the ground? Was that ninja added or nah?
New eggs from Woodgrouse I suppouse.
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Granger
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Re: Game Development: Rhyme of the Ancient Seamark

Post by Granger »

Sevenless wrote:Stockpile craftin' gunna be neat for a lot of things.
This. Finally.

Thank you.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020

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