Game Development: Loving Lobster

Announcements about major changes in Haven & Hearth.
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jorb
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Game Development: Loving Lobster

Post by jorb »

We've been developing, and here's what's new.

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New Implementations
-----------------------
  • Added Lobsters. Lobsters can be caught in the ocean, and boiled.
  • Added Lobster pots. Bait the Lobster pots with raw meat, entrails, or chum bait, toss them in the ocean, and profit. Lobster pots can also sometimes catch crabs, and small fish. Not all geographic areas contain lobsters.
Key Fixes
-----------------------
  • Hopefully fixed a bug by which some areas could sometimes spawn inordinate amounts of foragable stuff.
Small Fixes
-----------------------
  • Fixed a bug by which it was possible to sleep and be on a horse at the same time.
  • Knarrs going through vortices should no longer suffer damage per passenger.
  • Fixed a typo by which Charter Stone travel would speak about Charisma, rather than Will, as the relevant stat.
  • Fixed a bug by which magpies and their nests would differ in quality.
  • Runestones should now be limited to 100 characters, rather than 99 bytes.
  • Fixed a bug by which it was possible to Knarr travel with criminals onboard.
  • Made it so that traveling home by Knarr costs travel weariness.
  • Reimplemented the ability to remove stitch patches, and such. Hoping to have better luck debugging a known bug this time. Reported here.
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As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $10, is the "Pirate's Bandana".
Store Description wrote:Image$10 Yarr, matey! Sail off to Tortuga, or Davy Jones' Locker, dressed in style. Mutineerin' scallywags!
All Gold subscribers have been awarded the "Pirate's Bandana", free of charge.

In the Pipe
----------------------- Enjoy!
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shubla
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Re: Game Development: Loving Lobster

Post by shubla »

Lobsters are not crab, but this update is crap! We need more colors!
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Jackwolf
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Re: Game Development: Loving Lobster

Post by Jackwolf »

:DDD
Beezer12Washingbeard: If poo mechanics were implemented, mercury could cure constipation wounds
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azrid
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Re: Game Development: Loving Lobster

Post by azrid »

wow
Image
Image
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Zyean
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Re: Game Development: Loving Lobster

Post by Zyean »

:O
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Gacrux
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Re: Game Development: Loving Lobster

Post by Gacrux »

sweet lobsters! :D
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Omnipotent
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Re: Game Development: Loving Lobster

Post by Omnipotent »

Lobster hype! :D
Knarrs going through vortices should no longer suffer damage per passenger.
Does this fix apply to Rowboats as well? Or only Knarrs?
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Audiosmurf
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Re: Game Development: Loving Lobster

Post by Audiosmurf »

Split-coloured lobster chimera as a curiosity WHEN
jorb wrote:Audiosmurf isisis a fantastic poster/geniusracist and hisa meat/intellect is hugehomosexual
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Ag_Revol
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Re: Game Development: Loving Lobster

Post by Ag_Revol »

Where is the ability to plant lingonberries, dill, etc in pots?
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svino
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Re: Game Development: Loving Lobster

Post by svino »

is the siege update live or not?

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