Screenshot abominations of World 11

General discussion and socializing.
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Dakkan
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Re: Screenshot abominations of World 11

Post by Dakkan »

That looks amazing.
DamJNeT
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Re: Screenshot abominations of World 11

Post by DamJNeT »

Image
To get 180 peppercorn, I'd have to harvest them first... why :'(
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uncleseano
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Re: Screenshot abominations of World 11

Post by uncleseano »

I found an abandoned village and boosted my farming Credo to level 4. Sexy times
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sabinati
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Re: Screenshot abominations of World 11

Post by sabinati »

boshaw wrote:
Kaios wrote:wow wtf does it render players too
Yes, but only frozen in time until I see them again like chef mentioned. Ideally I should trim certain objects since they are not that useful at range.
Saxony4 wrote:
boshaw wrote: bigger view distances by default when
When it can be rendered without tanking your fps
It's too bad since I still get 60 fps when preserving just the grids, but without objects it's rather ugly. Even flavor objects don't make it look any better.
Image

The problem is with too many objects (many minimaps worth) as it fills up memory fairly fast which leads to crushing fps as you near the limit; aside from that there is a slow descend i guess in fps. Also shadows tank it.
need to do some distance based blur + desaturation or something
foomanchu
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Re: Screenshot abominations of World 11

Post by foomanchu »

sabinati wrote:
need to do some distance based blur + desaturation or something

looks good boshaw.. would be interesting to see how it turns out with some filters

and back to topic
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AntiBlitz
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Re: Screenshot abominations of World 11

Post by AntiBlitz »

thats cool, but who the hell collects 90% of that shit lol???
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MagicManICT
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Re: Screenshot abominations of World 11

Post by MagicManICT »

us sprucecaps, that's who.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.

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