Game Development: Butchered Bollocks

Announcements about major changes in Haven & Hearth.
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jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Game Development: Butchered Bollocks

Post by jorb »

We've been developing, and here's what's new.

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New Implementations
-----------------------
  • Added "Troll Hide Ruffle", gilding.
  • Added stockpiles for everything, infinite capacity... or at least one for quince, capacity 30.
Key Fixes
----------------------- Small Fixes
-----------------------
  • Went through the stone minimap textures to remove the tiling from them. Suggested plenty of places, among others here.
  • Increased texture resolution for certain parts of the wardrobe, and also reduced it somewhat in size. Suggested here.
  • Fixed a small typo.
  • Tinfoil Hat hangs better on the hatrack. Suggested here.
  • Tried to make a better minimap icon for Adders. Suggested here and here.
  • Significantly bleached the linen cloth texture. Should differentiate better from gold cloth. Suggested here.
  • Added an icon for non-empty leather purses. Suggested here.
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As always, if you liked what we did here: Support the patch.

Today's Patch Item, for the fair price of $10, is the "Wind Top Hat".
Store Description wrote:Image$10 It's windy at the top, and nothing illustrates it better than this Windy Top Hat: It really blows!
All Gold subscribers have been awarded the "Wind Top Hat", free of charge.

In the Pipe
----------------------- Enjoy!
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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rhzk
Posts: 289
Joined: Wed Mar 16, 2016 4:10 am

Re: Game Development: Butchered Bollocks

Post by rhzk »

Nice!
Saitada
Posts: 47
Joined: Tue Sep 21, 2010 3:15 am

Re: Game Development: Butchered Bollocks

Post by Saitada »

Thank You For Your Continued Hard Work For A Game I Love.
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Hasta
Posts: 2250
Joined: Sun Sep 14, 2014 3:27 pm

Re: Game Development: Butchered Bollocks

Post by Hasta »

Good job, but you brought the lag back for some reason, I don't care for that.
iamahh
Posts: 1806
Joined: Sat Dec 12, 2015 8:23 pm

Re: Game Development: Butchered Bollocks

Post by iamahh »

lovin the linen texture and wardrobe size, making another wardrobe now
mod players may want to remove "clean" from menu option
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Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: Game Development: Butchered Bollocks

Post by Granger »

Nice.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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rhzk
Posts: 289
Joined: Wed Mar 16, 2016 4:10 am

Re: Game Development: Butchered Bollocks

Post by rhzk »

Hasta wrote:Good job, but you brought the lag back for some reason, I don't care for that.
Server need time to load all stuff after shutdown.
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azrid
Posts: 3647
Joined: Mon Oct 17, 2011 11:33 pm

Re: Game Development: Butchered Bollocks

Post by azrid »

Can't wait for the pipe stuff to be released.
All our problems will be fixed.
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Genabeton
Posts: 54
Joined: Tue Mar 15, 2016 10:28 pm

Re: Game Development: Butchered Bollocks

Post by Genabeton »

Eight greetings
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dageir
Posts: 1973
Joined: Sat Mar 31, 2012 12:37 pm

Re: Game Development: Butchered Bollocks

Post by dageir »

I am so glad quince got a boost. It is a staple food.
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