I like the gardener pot nerf, but maybe some additional things can be added to pots now, even some mundane but interesting plants for crafting dyes or new coloured building materials/thatching?
Also I would like to see the change for the gardener credo now, what will the gardener credo unlock along the way?
EDIT: Yarrow being left is key, perhaps gardener could actually be more of a focus on healing herbs, maybe some new ones can be added or even some already existing ones can be added to pots?
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Zentetsuken
- Posts: 2128
- Joined: Sun Jun 20, 2010 4:07 pm
- Location: Flavor Town
Re: Game Development: Stalking Garden
Last edited by Zentetsuken on Wed Jul 10, 2019 2:10 pm, edited 1 time in total.
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boreial
- Posts: 536
- Joined: Mon Sep 02, 2013 4:02 am
- Location: Smack dab in the middle of NoWhere
Re: Game Development: Stalking Garden
of all the updates I've seen this has to be the absolute WORST.
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KwonChiMin
- Posts: 409
- Joined: Fri Mar 05, 2010 7:11 pm
Re: Game Development: Stalking Garden
I don`t see new description of the credo. You could plant all that stuff without it.loftar wrote:If the things Gardener now allow you to pot are too useless, I think it would be more useful to move them to something else rather than restore them to what they were.
So now it is just a fucking pain credo that could be fully replaced by doubling pots. And you don`t need it even doubled - cause you can`t plant anything useful at all.
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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: Game Development: Stalking Garden
you can't buff foraging without nerfing gardening
i'm doing gardener and planting Yarrow alone is worthy doing credo, plus as i understand you still can plant strawberries, chives, etc, right?
i didn't care about buffing foraging at all because i don't believe in Haven trading but these reactions are pathetic
i'm doing gardener and planting Yarrow alone is worthy doing credo, plus as i understand you still can plant strawberries, chives, etc, right?
i didn't care about buffing foraging at all because i don't believe in Haven trading but these reactions are pathetic
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Tamalak
- Posts: 879
- Joined: Sun Feb 20, 2011 12:31 am
Re: Game Development: Stalking Garden
I like the gardener nerf (ok, gardener removal). I've never liked gardening as a thing at all. We already have crops, and foragables, and then you make farmers able to grow foragables too, makes no sense.
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Ganhart
- Posts: 255
- Joined: Sat Dec 04, 2010 9:44 pm
Re: Game Development: Stalking Garden
How is foraging on Bluebells are more viable now? Basic Bluebells give you about 300-400 lp\h which is not viable for high-end characters as a regular curio, so I don't see a high chanse for them to be trades around.jorb wrote:[*] Blueberries, Chantrelles, Stinging Nettle, Clover, Cavebulb, Chiming Bluebell, Bloodstern, Stalagoom can no longer be grown in Garden pots. Gardener now allows you to plant Lady's Mantle, Yarrow, and Troll Mushrooms. Foraging is now hopefully a bit more viable. Looking to make it more so.
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Enjoyment_2
- Under curfew
- Posts: 592
- Joined: Mon Oct 19, 2015 12:53 pm
Re: Game Development: Stalking Garden
That's just SOOOO NARROW-MINDED. One of those "Fuck off, entire beta, check it after 5 years - we have a lot for future"jorb wrote:I can't expect anyone to like it, perhaps, but the changes are reasonable, and open up some space to add more pottables in the future. Chantrelles and Blueberries were never the best candidates for pot growing.
Remove farming next patch, so fine fibers can only be achieved from dried WWW - big plus to foraging
Last edited by Enjoyment_2 on Wed Jul 10, 2019 2:11 pm, edited 1 time in total.
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lwdragon
- Posts: 72
- Joined: Thu Oct 08, 2015 2:04 pm
Re: Game Development: Stalking Garden
You, sir, clearly dont play your own game, because i see you dont know what you're talking about... but oh well, we are only sprucecaps...jorb wrote:I can't expect anyone to like it, perhaps, but the changes are reasonable, and open up some space to add more pottables in the future. Chantrelles and Blueberries were never the best candidates for pot growing.
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czaper2
- Posts: 389
- Joined: Mon Aug 26, 2013 12:48 pm
Re: Game Development: Stalking Garden
I like it!
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loftar
- Posts: 9096
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- Location: Your character database
Re: Game Development: Stalking Garden
It does require bone glue for repairs, yes, but just in case there was any doubt, they still require brimstone to be built.Nizuto wrote:Then what does it require? Bone Glue? We're reverting back to legacy?
"Object-oriented design is the roman numerals of computing." -- Rob Pike

