haha like I said you don't actually know anything you're just pulling assumptions straight out of your butthole. I'm not mad I promise you that but you sound rather upset about something although I'm not sure what it is. For a 2010 user you sure do possess an incredible lack of knowledge.KwonChiMin wrote:But what is other reason to create a Realm? Just parasite on hermits who happen to live on your territory to have your own Realm funerals (if you die to ants) and take from the box to study shit curios while not doing anything even to proc random events? Well that was what your realm doing from world start. Now... Cry more.Kaios wrote:Yeah if you view realms as a tool to win more then I guess you're right, who cares about anyone else.
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Game Development: Fealty Fountain
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KwonChiMin
- Posts: 409
- Joined: Fri Mar 05, 2010 7:11 pm
Re: Game Development: Fealty Fountain
ye-ye... are you crying just cause you have no authority to delay challenges anymore?Kaios wrote:haha like I said you don't actually know anything you're just pulling assumptions straight out of your butthole. I'm not mad I promise you that but you sound rather upset about something although I'm not sure what it is. For a 2010 user you sure do possess an incredible lack of knowledge.KwonChiMin wrote:But what is other reason to create a Realm? Just parasite on hermits who happen to live on your territory to have your own Realm funerals (if you die to ants) and take from the box to study shit curios while not doing anything even to proc random events? Well that was what your realm doing from world start. Now... Cry more.Kaios wrote:Yeah if you view realms as a tool to win more then I guess you're right, who cares about anyone else.
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Game Development: Fealty Fountain
ya sure
there's no reason to delay challenges btw when it's so easy to replace any cairns bashed or destroy enemy cairns in the 2 hour window
there's no reason to delay challenges btw when it's so easy to replace any cairns bashed or destroy enemy cairns in the 2 hour window
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KwonChiMin
- Posts: 409
- Joined: Fri Mar 05, 2010 7:11 pm
Re: Game Development: Fealty Fountain
Time to drop that GM buff?Kaios wrote:ya sure![]()
there's no reason to delay challenges btw when it's so easy to replace any cairns bashed or destroy enemy cairns in the 2 hour window
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Game Development: Fealty Fountain
The stuff you're saying doesn't even make sense. What exactly defines an "unneeded" realm? The buffs? The players? Are there "unneeded" players as well? You're pretty much saying you're fine with the level of activity being so small that only a few realms can survive. Maybe if the whole world was claimed by one realm that would be most ideal for you? Then everyone can be on the same side and hold hands and you can grind quality forever with the best buffs while you kiss each other on the lips.
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KwonChiMin
- Posts: 409
- Joined: Fri Mar 05, 2010 7:11 pm
Re: Game Development: Fealty Fountain
There are always 2-3 worthy realm each world. Other than that either don`t have power to maintain territory, or authority to maintain buffs. This world created even bigger reason to have few "super-powers".
And "world without sides" is your idea, not mine. So piss off back in your marches to cry about lost authority.
And "world without sides" is your idea, not mine. So piss off back in your marches to cry about lost authority.
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Game Development: Fealty Fountain
If you think realms are supposed to be relegated to only the most powerful factions to enjoy that is your opinion. What do you think AD and Hedgehugs spend their authority on? I'm sure they are only buffing a well and they aren't using any authority for gilding or mine song.KwonChiMin wrote:There are always 2-3 worthy realm each world. Other than that either don`t have power to maintain territory, or authority to maintain buffs. This world created even bigger reason to have few "super-powers".
Not really, you're advocating that the current status of realms is fine and currently there is... hold on I need a minute to think about this... approximately zero conflicts happening apart from felix trying to raid everyone?KwonChiMin wrote:And "world without sides" is your idea, not mine. So piss off back in your marches to cry about lost authority.
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CaveHermit
- Posts: 100
- Joined: Sun Mar 25, 2018 11:16 pm
Re: Game Development: Fealty Fountain
Kaios YGG/HH/Worms its not everyone..... Show me another base what i raid. PLIZKaios wrote:If you think realms are supposed to be relegated to only the most powerful factions to enjoy that is your opinion. What do you think AD and Hedgehugs spend their authority on? I'm sure they are only buffing a well and they aren't using any authority for gilding or mine song.KwonChiMin wrote:There are always 2-3 worthy realm each world. Other than that either don`t have power to maintain territory, or authority to maintain buffs. This world created even bigger reason to have few "super-powers".![]()
Not really, you're advocating that the current status of realms is fine and currently there is... hold on I need a minute to think about this... approximately zero conflicts happening apart from felix trying to raid everyone?KwonChiMin wrote:And "world without sides" is your idea, not mine. So piss off back in your marches to cry about lost authority.
lets make 3v3 and if you win i promise to stop trying raid YGG kaios
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Game Development: Fealty Fountain
I wasn't knocking you for that bro my point is that it's really the only thing that amounts to "conflict" at the moment. Regardless of what I think of it, you are attempting to create your own fun in this sandbox game and that is something I would have trouble hating on.
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Ants
- Posts: 1842
- Joined: Sun May 04, 2014 9:55 pm
- Location: inside your head
Re: Game Development: Fealty Fountain
Yeah, being able to put these things wherever without getting approval from the king seems like a bad idea. I could see members of rival realms using spies to extend an opponent's realm over their farms/mines/whatever needs buffs that they need and don't have.Embers wrote:To be honest, fealty stones sound like just another palisade/claim exploitfiesta waiting to happen. Also wouldn't it be better to make it an another realm object with separate setting of allowing to build fealty stones? I mean i'm all happy for the super anxious molerats to have their mines covered by the kingdom, but isn't it a little bit weird that they don't need to notify anyone in a kingdom, or even be a member of one?
Realms that can't compete are unneeded. If the siege system worked properly, they wouldn't even exist. Yggdrasil is a symptom of the game's current state...Kaios wrote:The stuff you're saying doesn't even make sense. What exactly defines an "unneeded" realm? The buffs? The players? Are there "unneeded" players as well? You're pretty much saying you're fine with the level of activity being so small that only a few realms can survive. Maybe if the whole world was claimed by one realm that would be most ideal for you? Then everyone can be on the same side and hold hands and you can grind quality forever with the best buffs while you kiss each other on the lips.
❤Haven's most kawaii retarded ethot karen❤

